/* * Copyright (C) 2007-2019 Xagasoft, All rights reserved. * * This file is part of the libbu++ library and is released under the * terms of the license contained in the file LICENSE. */ #ifndef BU_CLIENT_H #define BU_CLIENT_H #include #include "bu/config.h" #include "bu/string.h" #include "bu/clientbuf.h" #include "bu/mutex.h" #include "bu/readwritemutex.h" #ifndef PROFILE_BU_SERVER // #define PROFILE_BU_SERVER 1 #endif #ifdef PROFILE_BU_SERVER #include "bu/profiler.h" #endif namespace Bu { class Protocol; class Stream; class ClientLinkFactory; /** *@ingroup Serving */ class Client : public Bu::Stream { friend class Server; public: Client( Bu::ClientLinkFactory *pfLink ); virtual ~Client(); void processInput(); Bu::size write( const Bu::String &sData ); Bu::size write( const void *pData, Bu::size nBytes ); Bu::size write( int8_t nData ); Bu::size write( int16_t nData ); Bu::size write( int32_t nData ); Bu::size write( int64_t nData ); Bu::size write( uint8_t nData ); Bu::size write( uint16_t nData ); Bu::size write( uint32_t nData ); Bu::size write( uint64_t nData ); Bu::size read( void *pData, Bu::size nBytes ); Bu::size peek( void *pData, int nBytes, int nOffset=0 ); Bu::size getInputSize(); Bu::size getOutputSize(); void setProtocol( Protocol *pProto ); Bu::Protocol *getProtocol(); void clearProtocol(); bool isOpen(); void close(); void tick(); void disconnect(); bool wantsDisconnect(); class ClientLink *getLink(); void onMessage( const Bu::String &sMsg ); bool hasOutput() { return cbBuffer.server().getSize() > 0; } bool hasInput() { return cbBuffer.client().getSize() > 0; } template void pushFilter() { } template void pushFilter( p1t p1 ) { } template void pushFilter( p1t p1, p2t p2 ) { } /* * These are required to qualify as a stream, I dunno how many will * be implemented. */ virtual Bu::size tell(); virtual void seek( Bu::size offset ); virtual void setPos( Bu::size pos ); virtual void setPosEnd( Bu::size pos ); virtual bool isEos(); virtual void flush(); virtual bool canRead(); virtual bool canWrite(); virtual bool isReadable(); virtual bool isWritable(); virtual bool isSeekable(); virtual bool isBlocking(); virtual void setBlocking( bool bBlocking=true ); virtual void setSize( Bu::size iSize ); virtual size getSize() const; virtual size getBlockSize() const; virtual Bu::String getLocation() const; private: Bu::Protocol *pProto; Bu::ClientBuf cbBuffer; bool bWantsDisconnect; class Bu::ClientLinkFactory *pfLink; mutable Bu::Mutex mProto; mutable Bu::Mutex mDisconnect; }; } #endif