#include "tafnode.h" Bu::TafNode::TafNode() { } Bu::TafNode::~TafNode() { } void Bu::TafNode::setProperty( Bu::FString sName, Bu::FString sValue ) { if( hProp.has( sName ) ) { hProp.insert( sName, PropList() ); } hProp.get( sName ).append( sValue ); } const Bu::TafNode::PropList &Bu::TafNode::getProperty( const Bu::FString &sName ) { return hProp.get( sName ); }