#include "fstring.h" #include "unitsuite.h" class Unit : public Bu::UnitSuite { public: Unit() { setName("FString"); addTest( Unit::compare1 ); addTest( Unit::compare2 ); } virtual ~Unit() { } void compare1() { Bu::FString b("Bob"); unitTest( !(b == "Bobo") ); unitTest( b == "Bob" ); } void compare2() { Bu::FString b("Bobo"); unitTest( !(b == "Bob") ); unitTest( b == "Bobo" ); } }; int main( int argc, char *argv[] ) { return Unit().run( argc, argv ); }