aboutsummaryrefslogtreecommitdiff
path: root/src/array.h
blob: 30d281a8700666e227b0bdd4fef2c7cd7df9b011 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
/*
 * Copyright (C) 2007-2008 Xagasoft, All rights reserved.
 *
 * This file is part of the libbu++ library and is released under the
 * terms of the license contained in the file LICENSE.
 */

#ifndef BU_ARRAY_H
#define BU_ARRAY_H

#include <memory>
#include "bu/exceptionbase.h"

namespace Bu
{
	subExceptionDecl( ArrayException )
	/**
	 * Array type container, just like a normal array only flexible and keeps
	 * track of your memory for you.
	 *
	 *@param value (typename) The type of data to store in your list
	 *@param valuealloc (typename) Memory Allocator for your value type
	 *@param linkalloc (typename) Memory Allocator for the list links.
	 *@ingroup Containers
	 */
	template<typename value, int inc=10, typename valuealloc=std::allocator<value> >
	class Array
	{
	private:
		typedef class Array<value, inc, valuealloc> MyType;

	public:
		Array() :
			pData( NULL ),
			iSize( 0 ),
			iCapacity( 0 )
		{
		}

		Array( const MyType &src ) :
			pData( NULL ),
			iSize( 0 ),
			iCapacity( 0 )
		{
		}
		
		Array( long iSetCap ) :
			pData( NULL ),
			iSize( 0 ),
			iCapacity( 0 )
		{
			setCapacity( iSetCap );
		}

		~Array()
		{
			clear();
		}

		/**
		 * Clear the array.
		 */
		void clear()
		{
			if( pData )
			{
				for( int j = 0; j < iSize; j++ )
				{
					va.destroy( &pData[j] );
				}
				va.deallocate( pData, iCapacity );
				pData = NULL;
			}
			iSize = 0;
			iCapacity = 0;
		}

		void append( const value &rVal )
		{
			if( iSize == iCapacity )
			{
				setCapacity( iCapacity + inc );
			}

			va.construct( &pData[iSize++], rVal );
		}

		//operator
		value &operator[]( long iIndex )
		{
			if( iIndex < 0 || iIndex >= iSize )
				throw ArrayException(
					"Index %d out of range 0:%d", iIndex, iSize );

			return pData[iIndex];
		}
		
		const value &operator[]( long iIndex ) const
		{
			if( iIndex < 0 || iIndex >= iSize )
				throw ArrayException(
					"Index %d out of range 0:%d", iIndex, iSize );

			return pData[iIndex];
		}

		/**
		 * Get the current size of the array.
		 *@returns The current size of the array.
		 */
		long getSize() const
		{
			return iSize;
		}

		/**
		 * Get the capacity of the array.  This number will grow as data is
		 * added, and is mainly for the curious, it doesn't really determine
		 * much for the end user.
		 *@returns The current capacity of the array.
		 */
		long getCapacity() const
		{
			return iCapacity;
		}

		/**
		 * Change the capacity of the array, very useful if you know you'll be
		 * adding a large amount of already counted items to the array, makes
		 * the appending much faster afterwords.
		 *@param iNewLen The new capacity of the array.
		 *@todo Set this up so it can reduce the size of the array as well as
		 * make it bigger.
		 */
		void setCapacity( long iNewLen )
		{
			if( iNewLen < iCapacity ) return;
			value *pNewData = va.allocate( iNewLen );
			if( pData )
			{
				for( int j = 0; j < iSize; j++ )
				{
					va.construct( &pNewData[j], pData[j] );
					va.destroy( &pData[j] );
				}
				va.deallocate( pData, iCapacity );
			}
			pData = pNewData;
			iCapacity = iNewLen;
		}

		typedef struct iterator
		{
			friend class Array<value, inc, valuealloc>;
		private:
			iterator( MyType &src, long iPos=0 ) :
				src( src ),
				iPos( iPos )
			{
				if( this->iPos >= src.getSize() )
					this->iPos = -1;
			}

			MyType &src;
			long iPos;

		public:
			iterator operator++( int )
			{
				if( iPos < 0 )
					throw ArrayException(
						"Cannot increment iterator past end of array.");
					iPos++;
				if( iPos >= src.getSize() )
					iPos = -1;
				return *this;
			}
			
			iterator operator++()
			{
				if( iPos >= 0 )
					iPos++;
				if( iPos >= src.getSize() )
					iPos = -1;
				return *this;
			}
			
			iterator operator--( int )
			{
				if( iPos < 0 )
					throw ArrayException(
						"Cannot increment iterator past end of array.");
					iPos--;
				if( iPos < 0 )
					iPos = -1;
				return *this;
			}
			
			iterator operator--()
			{
				if( iPos < src.getSize() )
					iPos--;
				if( iPos <= 0 )
					iPos = -1;
				return *this;
			}

			bool operator==( const iterator &oth )
			{
				return iPos == oth.iPos;
			}

			bool operator!=( const iterator &oth )
			{
				return iPos != oth.iPos;
			}

			iterator operator=( const iterator &oth )
			{
				if( &src != &oth.src )
					throw ArrayException(
						"Cannot mix iterators from different array objects.");
				iPos = oth.iPos;
			}

			value &operator*()
			{
				if( iPos < 0 )
					throw ArrayException(
						"Cannot dereference finished iterator.");
				return src[iPos];
			}
		} iterator;
		
		typedef struct const_iterator
		{
			friend class Array<value, inc, valuealloc>;
		private:
			const_iterator( const MyType &src, long iPos=0 ) :
				src( src ),
				iPos( iPos )
			{
				if( this->iPos >= src.getSize() )
					this->iPos = -1;
			}

			const MyType &src;
			long iPos;

		public:
			const_iterator operator++( int )
			{
				if( iPos < 0 )
					throw ArrayException(
						"Cannot increment iterator past end of array.");
					iPos++;
				if( iPos >= src.getSize() )
					iPos = -1;
				return *this;
			}
			
			const_iterator operator++()
			{
				if( iPos >= 0 )
					iPos++;
				if( iPos >= src.getSize() )
					iPos = -1;
				return *this;
			}
			
			const_iterator operator--( int )
			{
				if( iPos < 0 )
					throw ArrayException(
						"Cannot increment iterator past end of array.");
					iPos--;
				if( iPos < 0 )
					iPos = -1;
				return *this;
			}
			
			const_iterator operator--()
			{
				if( iPos < src.getSize() )
					iPos--;
				if( iPos <= 0 )
					iPos = -1;
				return *this;
			}

			bool operator==( const const_iterator &oth )
			{
				return iPos == oth.iPos;
			}

			bool operator!=( const const_iterator &oth )
			{
				return iPos != oth.iPos;
			}

			const_iterator operator=( const const_iterator &oth )
			{
				if( &src != &oth.src )
					throw ArrayException(
						"Cannot mix iterators from different array objects.");
				iPos = oth.iPos;
			}

			const value &operator*() const
			{
				if( iPos < 0 )
					throw ArrayException(
						"Cannot dereference finished iterator.");
				return src[iPos];
			}
		} const_iterator;

		iterator begin()
		{
			return iterator( *this );
		}

		const_iterator begin() const
		{
			return const_iterator( *this );
		}

		iterator end()
		{
			return iterator( *this, -1 );
		}

		const_iterator end() const
		{
			return const_iterator( *this, -1 );
		}

		/**
		 * If order is important, use this.  It will delete the suggested item
		 * and move the rest of the data up a spot.  This is a time O(n)
		 * operation.  If the order isn't important, check swapErase
		 */
		void erase( iterator i )
		{
			for( int j = i.iPos; j < iSize; j++ )
			{
				va.destroy( &pData[j] );
				if( j == iSize-1 )
				{
					iSize--;
					return;
				}
				va.construct( &pData[j], pData[j+1] );
			}
		}

		/**
		 * In order to make swapErase faster, what it does is swap the given
		 * item in the array with the last item, then make the array shorter
		 * by one.  It changes the order of the elements in the array, so it
		 * should be used carefully, but it is time O(1) instead of O(n) like
		 * erase.
		 */
		void swapErase( iterator i )
		{
			if( i.iPos == iSize-1 )
			{
				erase( i );
				return;
			}
			va.destroy( &pData[i.iPos] );
			va.construct( &pData[i.iPos], pData[iSize-1] );
			va.destroy( &pData[iSize-1] );
			iSize--;
		}

	private:
		valuealloc va;
		value *pData;
		long iSize;
		long iCapacity;
	};
}

#endif