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#ifndef BU_CACHE_HANDLER_H
#define BU_CACHE_HANDLER_H
#include "bu/cptr.h"
namespace Bu
{
/**
* Handles I/O for data in the cache. This also assigns ID's to the newly
* created objects that are requested through this system.
*/
template<class T>
class CacheHandler
{
public:
CacheHandler()
{
}
virtual ~CacheHandler()
{
}
virtual Bu::CPtr<T> load()=0;
virtual void unload( Bu::CPtr<T> pObj )=0;
virtual Bu::CPtr<T> create()=0;
virtual Bu::CPtr<T> create( T &rSrc )=0;
virtual void destroy( Bu::CPtr<T> pObj )=0;
private:
};
};
#endif
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