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/**\file cgi.h
* Describes extra params needed to use the Cgi class as well as the class
* itself.
*@author Mike Buland
*/
#include "linkedlist.h"
#include "hashtable.h"
#include "hashfunctionstring.h"
#define VAR_STDINPUT 0x01 /**< Variable came from stdinput, web form */
#define VAR_COOKIE 0x02 /**< Variable came from a cookie */
#define VAR_CMDLINE 0x04 /**< Variable came from commandline / uri */
#define VAR_ANY 0xFF /**< Mask including all other types */
/**
* Cgi header processor originally designed for apache cgi programs. When used
* from apache with what I beleive are some sort of standard set of command
* line parameters and environment variables. This always worked for all of my
* purposes. This class will automatically extract all data from the system
* that you need and places it into tables and things for easy access.
* There are three types of input that data can come from, StandardInput,
* CommandLine, and Cookies. StandardInput is when you get formdata in
* multi-part forms, Cookies should usually be cookies that you set, and
* command line is everything after the question mark in the URL.
* This also contains some simple helpers for putting templated data into the
* HTTP data feed.
*@author Mike Buland
*/
class Cgi
{
public:
/**
* Create a complete CGI object, this object will automatically read data
* from all available sources and be ready for use on the very next line!
* If strSource is filled in it will also automatically read in a content
* file, which is a simple file format containing named blocks of reusable
* templates.
*@param strSource Set to a filename in order to load up a content file.
*/
Cgi( const char *strSource = NULL );
/**
* Destroy the cgi object.
*/
~Cgi( );
/**
* Get's the value for a variable as a character string. The name is the
* name that was given on the URL or in the form or cookie. Skip can be
* set to any value above zero to retreive subsequent variables with the
* same name. The most obvious use of this is when dealing with file
* uploads, each file upload sends you three variables with the same name
* and different content. Finally the variable type determines where you
* will accept this variable from. This is generally a bit of a security
* thing, if you store login info in a cookie and don't want people getting
* in by faking the appropriate URL.
*@param name The name of the variable you wish to retreive.
*@param skip THe number of variables with the given name to skip before
* returning something meaningful. The only way to determine how many
* variables with the same name there are is to skip until you get a NULL
* value returned.
*@param type Can be set to any combination of VAR_STDINPUT, VAR_COOKIE,
* VAR_CMDLINE, or just VAR_ANY. This takes bitflags, so you can or the
* values together. If a variable is found but came from the wrong source
* it won't match any other criteria and will be treated as though it
* doesn't exist.
*@returns A null-terminated string representing the value of the requested
* variable, or NULL if the variable did not exist. If a variable does
* exist but has no value the string returned will start with a NULL char,
* but be a valid string.
*/
char *getVarValue( const char *name, int skip=0, unsigned char type=VAR_ANY );
/**
* This functions identically in every way to getVarValue, except that
* instead of returning a pointer to the variable's value, it returns the
* length of the variable's value string. The params are the same and so
* a call to both functions with the same params should yeild a value and
* a corresponding length.
*@param name The name of the variable you wish to retreive.
*@param skip THe number of variables with the given name to skip before
* returning something meaningful. The only way to determine how many
* variables with the same name there are is to skip until you get a NULL
* value returned.
*@param type Can be set to any combination of VAR_STDINPUT, VAR_COOKIE,
* VAR_CMDLINE, or just VAR_ANY. This takes bitflags, so you can or the
* values together. If a variable is found but came from the wrong source
* it won't match any other criteria and will be treated as though it
* doesn't exist.
*@returns The length of the value-string of the requested variable. If
* the requested variable is not found, -1 is returned.
*/
int getVarLength( const char *name, int skip=0, unsigned char type=VAR_ANY );
/**
* A handy little function that writes a load of debug info related to
* parsing CGI params to the standard output in html. This is generally
* best used at the end of a page.
*/
void writeDebugInfo();
/**
* Write a content header to the standard output. This should also be the
* first thing that you do (except for writing cookies) after initializing
* the Cgi class. You can select a type of header or content from the
* header enum, and a properly formatted header will show up on the
* standard output.
*@param type Any value from the header enum in this class. The default is
* to write an html header, probably the most common as well.
*/
void writeContentHeader( int type=headerHTML );
/**
* Write content to the stnadard output. The content variable should have
* been loaded during construction of the Cgi object or with the
* loadContent function. The content variable should be formatted just like
* a printf string, so that anything you want to put into it will have a %
* symbol replacement code, like %s, %d, etc. Since this actually uses a
* type of printf function everything from those docs work here.
*@param name The name of the content variable to format and write to
* stnadard output.
*@param ... As many params as you want to include, ala printf.
*/
void writeContent( const char *name, ...);
/**
* Load a content file. I don't want to describe the format here, you can
* just read the code or find an example for now. Sorry.
*@param strSource The name of the file to open and read in to get the
* content loaded.
*/
void loadContent( const char *strSource = NULL );
/**
* Write a cookie-set header to the output stream. This should be done
* before any other content-headers are written. The specifics of this
* function are very simple, since I rely on the user's understanding of
* how standard HTTP/1.1 or HTTP/1.0 cookie syntax works. If you don't
* care then just use the name and value and the defaults should keep you
* in good stead for a long time.
*@param name The name of the cookie variable to set.
*@param value The value to set to that variable.
*@param expires The formatted string value for the date and time this
* cookie should expire. A NULL here will put a "until the browser closes"
* tag in.
*@param path The path (URL) that this cookie belongs to. If you run a lot
* of hosted servers or sub-sites that may have some shared URL bits then
* you may want to set this. The cookie should only be sent to URL's that
* match this as their first part.
*@param domain The domain that is allowed to read this, if not set, it's
* the domain the web browser contacted when they got the cookie.
*@param secure I'm not sure, I think it's something to tell if the cookie
* is safe to keep because any potentially valuable data is encypted or
* otherwise unusable. I could be wrong.
*/
void writeCookie( char const *name, char const *value, char const *expires=NULL, char const *path=NULL, char const *domain=NULL, bool secure=false );
/**
* A simple helper class to contain variable data.
*/
class Item
{
public:
/**
* Build an empty Item.
*/
Item( )
{
name = NULL;
value = NULL;
len = 0;
type = 0;
}
/** The name of the item. */
char *name;
/** The value of the item. */
char *value;
/** The length of the item's value. */
unsigned long len;
/** The type of the item (where it came from). */
unsigned char type;
};
/** Header values */
enum
{
headerHTML
};
private:
/** Keeps track of all contained variables. */
LinkedList aVars;
/** Keeps track of all content variables. */
HashTable aContent;
};
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