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#ifndef PQUEUE_H
#define PQUEUE_H
#include "queue.h"
/** Priority queue. This is just like a queue, but something with a higher
* priority will always come off the queue before something with a lower
* priority, even if it's added after. Otherwise works just like a queue.
*@author Mike Buland
*/
class PQueue
{
public:
/** Create a queue with any number of different priorities.
*@param nNewNumQueues The number of queues, the default is 3
*/
PQueue( int nNewNumQueues=3 );
/**
* Cleanup all contained queues.
*/
virtual ~PQueue();
/** Add a new item to the queue at the specified priority. A lower
* number means a higher priority!
*@param pData A pointer to the data to add to the queue
*@param nQueueLevel The priority to set the new data to
*/
void enqueue( void *pData, int nQueueLevel );
/** Pull the next item off the queue, high priority first.
*@returns A pointer to the data that was next in the priority queue
*/
void *dequeue();
private:
/**
* The queues we use for real data storage.
*/
Queue *aQueue;
/**
* The number of priorities or queus that we need.
*/
int nNumQueues;
};
#endif
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