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#ifndef SERIALIZABLE_H
#define SERIALIZABLE_H

#include <stdint.h>
#include <string>
#include <list>
//#include "serializable.h"

class Serializer
{
private:
	bool bLoading;
public:
	bool isLoading();

	enum
	{
		load	=	true,
		save	=	false
	};
	
	Serializer(bool bLoading);
	virtual ~Serializer();
	virtual void close()=0;

	virtual void write(const void *, int32_t)=0;
	virtual void read(void *, int32_t)=0;
	
	virtual Serializer &operator<<(bool);
	virtual Serializer &operator<<(int8_t);
	virtual Serializer &operator<<(int16_t);
	virtual Serializer &operator<<(int32_t);
	virtual Serializer &operator<<(int64_t);
	virtual Serializer &operator<<(uint8_t);
	virtual Serializer &operator<<(uint16_t);
	virtual Serializer &operator<<(uint32_t);
	virtual Serializer &operator<<(uint64_t);
	virtual Serializer &operator<<(long);
	virtual Serializer &operator<<(float);
	virtual Serializer &operator<<(double);
	virtual Serializer &operator<<(long double);

	virtual Serializer &operator>>(bool &);
	virtual Serializer &operator>>(int8_t &);
	virtual Serializer &operator>>(int16_t &);
	virtual Serializer &operator>>(int32_t &);
	virtual Serializer &operator>>(int64_t &);
	virtual Serializer &operator>>(uint8_t &);
	virtual Serializer &operator>>(uint16_t &);
	virtual Serializer &operator>>(uint32_t &);
	virtual Serializer &operator>>(uint64_t &);
	virtual Serializer &operator>>(long &);
	virtual Serializer &operator>>(float &);
	virtual Serializer &operator>>(double &);
	virtual Serializer &operator>>(long double &);
	
	virtual Serializer &operator&&(bool &);
	virtual Serializer &operator&&(int8_t &);
	virtual Serializer &operator&&(int16_t &);
	virtual Serializer &operator&&(int32_t &);
	virtual Serializer &operator&&(int64_t &);
	virtual Serializer &operator&&(uint8_t &);
	virtual Serializer &operator&&(uint16_t &);
	virtual Serializer &operator&&(uint32_t &);
	virtual Serializer &operator&&(uint64_t &);
	virtual Serializer &operator&&(float &);
	virtual Serializer &operator&&(double &);
	virtual Serializer &operator&&(long double &);

	//virtual Serializer &operator&(Serializable &);
};

Serializer &operator<<(Serializer &, class Serializable &);
Serializer &operator>>(Serializer &, class Serializable &);
Serializer &operator&&(Serializer &s, class Serializable &p);

Serializer &operator<<(Serializer &, std::string &);
Serializer &operator>>(Serializer &, std::string &);

#endif