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/*
* Copyright (C) 2007-2008 Xagasoft, All rights reserved.
*
* This file is part of the libbu++ library and is released under the
* terms of the license contained in the file LICENSE.
*/
#include "bu/server.h"
#include <errno.h>
#include "bu/serversocket.h"
#include "bu/client.h"
#include "bu/socket.h"
#include "osx_compatibility.h"
Bu::Server::Server() :
nTimeoutSec( 0 ),
nTimeoutUSec( 0 ),
bAutoTick( false )
{
FD_ZERO( &fdActive );
}
Bu::Server::~Server()
{
for( SrvHash::iterator i = hServers.begin(); i != hServers.end(); i++ )
{
delete *i;
}
for( ClientHash::iterator i = hClients.begin(); i != hClients.end(); i++ )
{
delete *i;
}
}
void Bu::Server::addPort( int nPort, int nPoolSize )
{
ServerSocket *s = new ServerSocket( nPort, nPoolSize );
int nSocket = s->getSocket();
FD_SET( nSocket, &fdActive );
hServers.insert( nSocket, s );
}
void Bu::Server::addPort( const FString &sAddr, int nPort, int nPoolSize )
{
ServerSocket *s = new ServerSocket( sAddr, nPort, nPoolSize );
int nSocket = s->getSocket();
FD_SET( nSocket, &fdActive );
hServers.insert( nSocket, s );
}
void Bu::Server::setTimeout( int nTimeoutSec, int nTimeoutUSec )
{
this->nTimeoutSec = nTimeoutSec;
this->nTimeoutUSec = nTimeoutUSec;
}
void Bu::Server::scan()
{
struct timeval xTimeout = { nTimeoutSec, nTimeoutUSec };
fd_set fdRead = fdActive;
fd_set fdWrite /* = fdActive*/;
fd_set fdException = fdActive;
FD_ZERO( &fdWrite );
for( ClientHash::iterator i = hClients.begin(); i != hClients.end(); i++ )
{
if( (*i)->hasOutput() )
FD_SET( i.getKey(), &fdWrite );
}
if( TEMP_FAILURE_RETRY( select( FD_SETSIZE,
&fdRead, &fdWrite, &fdException, &xTimeout ) ) < 0 )
{
throw ExceptionBase("Error attempting to scan open connections.");
}
for( int j = 0; j < FD_SETSIZE; j++ )
{
if( FD_ISSET( j, &fdRead ) )
{
if( hServers.has( j ) )
{
ServerSocket *pSrv = hServers.get( j );
addClient( pSrv->accept(), pSrv->getPort() );
}
else
{
Client *pClient = hClients.get( j );
pClient->processInput();
if( !pClient->isOpen() )
{
onClosedConnection( pClient );
pClient->close();
hClients.erase( j );
FD_CLR( j, &fdActive );
}
}
}
if( FD_ISSET( j, &fdWrite ) )
{
Client *pClient = hClients.get( j );
pClient->processOutput();
}
}
Bu::List<int> lDelete;
// Now we just try to write all the pending data on all the sockets.
// this could be done better eventually, if we care about the socket
// wanting to accept writes (using a select).
for( ClientHash::iterator i = hClients.begin(); i != hClients.end(); i++ )
{
if( (*i)->wantsDisconnect() && !(*i)->hasOutput() )
{
lDelete.append( i.getKey() );
}
}
for( Bu::List<int>::iterator i = lDelete.begin(); i != lDelete.end(); i++ )
{
Client *pClient = hClients.get( *i );
onClosedConnection( pClient );
pClient->close();
hClients.erase( *i );
FD_CLR( *i, &fdActive );
}
if( bAutoTick )
tick();
}
void Bu::Server::addClient( int nSocket, int nPort )
{
FD_SET( nSocket, &fdActive );
Client *c = new Client(
new Bu::Socket( nSocket ),
new SrvClientLinkFactory()
);
hClients.insert( nSocket, c );
onNewConnection( c, nPort );
}
Bu::Server::SrvClientLink::SrvClientLink( Bu::Client *pClient ) :
pClient( pClient )
{
}
Bu::Server::SrvClientLink::~SrvClientLink()
{
}
void Bu::Server::SrvClientLink::sendMessage( const Bu::FString &sMsg )
{
pClient->onMessage( sMsg );
}
Bu::Server::SrvClientLinkFactory::SrvClientLinkFactory()
{
}
Bu::Server::SrvClientLinkFactory::~SrvClientLinkFactory()
{
}
Bu::ClientLink *Bu::Server::SrvClientLinkFactory::createLink(
Bu::Client *pClient )
{
return new SrvClientLink( pClient );
}
void Bu::Server::setAutoTick( bool bEnable )
{
bAutoTick = bEnable;
}
void Bu::Server::tick()
{
for( ClientHash::iterator i = hClients.begin(); i != hClients.end(); i++ )
{
(*i)->tick();
}
}
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