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/*
* Copyright (C) 2007-2012 Xagasoft, All rights reserved.
*
* This file is part of the libbu++ library and is released under the
* terms of the license contained in the file LICENSE.
*/
#ifndef BU_FILE_H
#define BU_FILE_H
#include <stdint.h>
#include <sys/types.h>
#include "bu/stream.h"
#include "bu/string.h"
#include "bu/exceptionbase.h"
namespace Bu
{
subExceptionDecl( FileException );
/**
* A file stream.
*@ingroup Streams
*/
class File : public Bu::Stream
{
public:
File( const Bu::String &sName, int iFlags );
File( int fd );
virtual ~File();
virtual void close();
virtual Bu::size read( void *pBuf, Bu::size nBytes );
virtual Bu::size write( const void *pBuf, Bu::size nBytes );
using Stream::write;
virtual Bu::size tell();
virtual void seek( Bu::size offset );
virtual void setPos( Bu::size pos );
virtual void setPosEnd( Bu::size pos );
virtual bool isEos();
virtual bool isOpen();
virtual void flush();
virtual bool canRead();
virtual bool canWrite();
virtual bool isReadable();
virtual bool isWritable();
virtual bool isSeekable();
virtual bool isBlocking();
virtual void setBlocking( bool bBlocking=true );
enum {
// Flags
Read = 0x01, ///< Open file for reading
Write = 0x02, ///< Open file for writing
Create = 0x04, ///< Create file if it doesn't exist
Truncate = 0x08, ///< Truncate file if it does exist
Append = 0x10, ///< Always append on every write
NonBlock = 0x20, ///< Open file in non-blocking mode
Exclusive = 0x44, ///< Create file, if it exists then fail
// Helpful mixes
ReadWrite = 0x03, ///< Open for reading and writing
WriteNew = 0x0E ///< Create a file (or truncate) for writing.
/// Same as Write|Create|Truncate
};
virtual void setSize( Bu::size iSize );
virtual size getSize() const;
virtual size getBlockSize() const;
virtual Bu::String getLocation() const;
/**
* Create a temp file and return its handle. The file is opened
* Read/Write.
*@param sName (Bu::String) Give in the form: "/tmp/tmpfileXXXXXXXX"
* It will alter your (sName) setting the 'X's to random
* characters.
*@returns (Bu::File) A file object representing your temp file.
*/
static Bu::File tempFile( Bu::String &sName );
#ifndef WIN32
/**
* Change the file access permissions.
*@param t (mode_t) The new file access permissions.
*/
void chmod( mode_t t );
#endif
private:
int getPosixFlags( int iFlags );
private:
int fd;
bool bEos;
};
}
#endif
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