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/*
* Copyright (C) 2007-2019 Xagasoft, All rights reserved.
*
* This file is part of the libbu++ library and is released under the
* terms of the license contained in the file LICENSE.
*/
#ifndef BU_SERVER_SOCKET_H
#define BU_SERVER_SOCKET_H
#include <stdint.h>
namespace Bu
{
class Socket;
/**
* Abstract representation of a server socket of some kind. Maybe socket
* isn't strictly accurate. This could be a tcp/ip socket, a named
* filesystem based socket, etc.
*
*@ingroup Serving
*/
class ServerSocket
{
public:
ServerSocket();
virtual ~ServerSocket();
/**
* Accept a new connection, returning a connected Bu::Socket object.
*/
virtual Bu::Socket *accept( int nTimeoutSec=0, int nTimeoutUSec=0 )=0;
/**
* Provide the contained file descriptor. Return false if there is no
* internal file descriptor as such. If the return value is true, then
* rFdOut will be set to the file descriptor.
*/
virtual bool getFd( int &rFdOut ) const=0;
};
}
#endif
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