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/*
 * Copyright (C) 2007-2013 Xagasoft, All rights reserved.
 *
 * This file is part of the libbu++ library and is released under the
 * terms of the license contained in the file LICENSE.
 */

#ifndef BU_STACK_H
#define BU_STACK_H

#include <memory>
#include "bu/config.h"

namespace Bu
{
    template<typename value, typename valuealloc=std::allocator<value> >
    class Stack
    {
    private:
        typedef struct Chunk
        {
            value *pValue;
            Chunk *pPrev;
        } Chunk;
    public:
        Stack() :
            pTop( NULL )
        {
        }

        virtual ~Stack()
        {
        }

        void push( const value &v )
        {
            Chunk *pChnk = new Chunk;
            pChnk->pValue = va.allocate( 1 );
            va.construct( pChnk->pValue, v );
            pChnk->pPrev = pTop;
            pTop = pChnk;
        }

        value &peek()
        {
            return *pTop->pValue;
        }
        
        value &top()
        {
            return *pTop->pValue;
        }

        value pop()
        {
            value ret( *pTop->pValue );
            
            Chunk *pChnk = pTop;
            pTop = pTop->pPrev;

            va.destroy( pChnk->pValue );
            va.deallocate( pChnk->pValue, 1 );
            delete pChnk;

            return ret;
        }

        void clear()
        {
            while( !isEmpty() )
                pop();
        }

        bool isEmpty()
        {
            return pTop == NULL;
        }

    private:
        Chunk *pTop;
        valuealloc va;
    };
}

#endif