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path: root/src/stable/streamstack.h
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/*
 * Copyright (C) 2007-2014 Xagasoft, All rights reserved.
 *
 * This file is part of the libbu++ library and is released under the
 * terms of the license contained in the file LICENSE.
 */

#ifndef BU_STREAM_STACK_H
#define BU_STREAM_STACK_H

#include "bu/stream.h"

#include <typeinfo>

namespace Bu
{
    class StreamStack : public Bu::Stream
    {
    private:
        typedef Bu::List<Bu::Stream *> FilterList;

    public:
        StreamStack();
        StreamStack( Bu::Stream *pStream );
        virtual ~StreamStack();

        bool isEmpty();
        bool hasStream();
        void setStream( Bu::Stream *pStream );

        void clear();
        void popFilter();
        Bu::Stream *getTop();

        Bu::Stream *getStream();

        template<typename filter>
        Bu::Stream *findFilter()
        {
            for( FilterList::iterator i = lFilts.begin(); i; i++ )
            {
                if( typeid(**i) == typeid( filter ) )
                {
                    return *i;
                }
            }

            throw Bu::ExceptionBase("Filter not found.");
        }

        template<typename filter>
        void pushFilter()
        {
            checkStack();

            filter *pFlt = new filter( *lFilts.first() );
            lFilts.prepend( pFlt );
        }

        template<typename filter, typename p1t>
        void pushFilter( p1t p1 )
        {
            checkStack();

            filter *pFlt = new filter( *lFilts.first(), p1 );
            lFilts.prepend( pFlt );
        }

        template<typename filter, typename p1t, typename p2t>
        void pushFilter( p1t p1, p2t p2 )
        {
            checkStack();

            filter *pFlt = new filter( *lFilts.first(), p1, p2 );
            lFilts.prepend( pFlt );
        }

        template<typename filter, typename p1t, typename p2t, typename p3t>
        void pushFilter( p1t p1, p2t p2, p3t p3 )
        {
            checkStack();

            filter *pFlt = new filter( *lFilts.first(), p1, p2, p3 );
            lFilts.prepend( pFlt );
        }

        template<typename filter, typename p1t, typename p2t, typename p3t,
            typename p4t>
        void pushFilter( p1t p1, p2t p2, p3t p3, p4t p4 )
        {
            checkStack();

            filter *pFlt = new filter( *lFilts.first(), p1, p2, p3, p4 );
            lFilts.prepend( pFlt );
        }

        template<typename filter, typename p1t, typename p2t, typename p3t,
            typename p4t, typename p5t>
        void pushFilter( p1t p1, p2t p2, p3t p3, p4t p4, p5t p5 )
        {
            checkStack();

            filter *pFlt = new filter( *lFilts.first(), p1, p2, p3, p4, p5 );
            lFilts.prepend( pFlt );
        }

        //
        // Everything below here merely passes on the call to the top of the
        // stream stack.
        //

        virtual void close();
        virtual Bu::size read( void *pBuf, Bu::size nBytes );
        virtual Bu::size write( const void *pBuf, Bu::size nBytes );

        virtual Bu::size write( const Bu::String &sBuf );
        virtual Bu::size tell();
        virtual void seek( Bu::size offset );
        virtual void setPos( Bu::size pos );
        virtual void setPosEnd( Bu::size pos );
        virtual bool isEos();
        virtual bool isOpen();
        virtual void flush();
        virtual bool canRead();
        virtual bool canWrite();
        virtual bool isReadable();
        virtual bool isWritable();
        virtual bool isSeekable();
        virtual bool isBlocking();
        virtual void setBlocking( bool bBlocking=true );
        virtual void setSize( Bu::size iSize );
        virtual size getSize() const;
        virtual size getBlockSize() const;
        virtual Bu::String getLocation() const;

    private:
        void checkStack() const;

    private:
        FilterList lFilts;
    };
};

#endif