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#include "tafnode.h"
Bu::TafNode::TafNode()
{
}
Bu::TafNode::~TafNode()
{
}
void Bu::TafNode::setProperty( Bu::FString sName, Bu::FString sValue )
{
if( hProp.has( sName ) )
{
hProp.insert( sName, PropList() );
}
hProp.get( sName ).append( sValue );
}
const Bu::TafNode::PropList &Bu::TafNode::getProperty( const Bu::FString &sName )
{
return hProp.get( sName );
}
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