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/*
* Copyright (C) 2007-2010 Xagasoft, All rights reserved.
*
* This file is part of the libbu++ library and is released under the
* terms of the license contained in the file LICENSE.
*/
#include "bu/itoserver.h"
#include "bu/protocol.h"
#include "bu/client.h"
#define BU_TRACE
#include "bu/trace.h"
class ProtocolEcho : public Bu::Protocol
{
public:
ProtocolEcho()
{
TRACE();
}
virtual ~ProtocolEcho()
{
TRACE();
}
virtual void onNewConnection( Bu::Client * )
{
TRACE();
// Huh...
}
virtual void onNewData( Bu::Client *pClient )
{
TRACE();
char buf[1024];
while( pClient->hasInput() )
{
int iAmnt = pClient->read( buf, 1024 );
pClient->write( buf, iAmnt );
}
}
};
class TestServer : public Bu::ItoServer
{
public:
TestServer()
{
TRACE();
}
virtual ~TestServer()
{
TRACE();
}
virtual void onNewConnection( Bu::Client *pClient, int )
{
TRACE();
pClient->setProtocol( new ProtocolEcho() );
}
virtual void onClosedConnection( Bu::Client *pClient )
{
TRACE();
delete pClient->getProtocol();
}
};
int main()
{
TRACE();
TestServer ts;
ts.addPort( 5555 );
ts.start();
ts.join();
}
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