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#include "bu/multiserver.h"
#include "bu/protocol.h"
#include "bu/client.h"
class ProtocolRaw : public Bu::Protocol
{
public:
virtual void onNewConnection( Bu::Client *pClient )
{
pClient->write("Raw echo\n");
}
virtual void onNewData( Bu::Client *pClient )
{
pClient->write( pClient->getInput() );
pClient->seek( pClient->getInputSize() );
}
};
class ProtocolRot13 : public Bu::Protocol
{
public:
virtual void onNewConnection( Bu::Client *pClient )
{
pClient->write("Rot13 echo\n");
}
virtual void onNewData( Bu::Client *pClient )
{
Bu::FString sTmp = pClient->getInput();
for( int j = 0; j < sTmp.getSize(); j++ )
{
if( sTmp[j] >= 'a' && sTmp[j] <= 'z' )
{
sTmp[j] = ((sTmp[j]-'a'+13)%26) + 'a';
}
else if( sTmp[j] >= 'A' && sTmp[j] <= 'Z' )
{
sTmp[j] = ((sTmp[j]-'A'+13)%26) + 'A';
}
}
pClient->write( sTmp );
pClient->seek( pClient->getInputSize() );
}
};
int main()
{
Bu::MultiServer msMain;
msMain.addProtocol( Bu::genProtocol<ProtocolRaw>, 5550 );
msMain.addProtocol( Bu::genProtocol<ProtocolRot13>, 5551 );
msMain.setTimeout( 5, 0 );
for(;;)
{
msMain.scan();
}
return 0;
}
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