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#include <bu/optparser.h>
#include <bu/sio.h>
using namespace Bu;
class Opts : public Bu::OptParser
{
public:
Opts() :
iBob( 542 )
{
addHelpBanner("optparser - Test some option things...");
addHelpBanner("\nThis section represents options that actually have "
"callbacks, or in the case of the new system, signals/slots. They "
"all take parameters, but if they return 0 then it will be as "
"though they hadn't and the next thing will be processed normally.",
true
);
addOption( slot( this, &Opts::yesparam ), 'x', "things",
"This is the first test parameter. It calls a function, and "
"takes a parameter."
);
addOption( slot( this, &Opts::noparam ), 'y', "stuff",
"This is the second test parameter. It does not take "
"parameters. However, I do want to make this part much longer to "
"see how it looks when you add way too much text to one of these "
"things. It can't really be that bad, right?"
);
addHelpBanner("\nThis section represents options with no callback or "
"signal, but do have a variable to update. They use the Formatter "
"system and therefore it's very, very flexible. Any data type "
"you can read with a formatter you can set via parameter.",
true
);
addOption( sVar, 's', "str", "Set a variable, see what it does.");
addOption( iBob, "bob", "Change iBob to wahtever you want.");
addOption( dBob, 'd', "Change dBob to wahtever you want.");
setOverride("str", "Bob!");
addHelpOption();
setNonOption( slot( this, &Opts::nonOption ) );
}
int yesparam( StrArray aParams )
{
sio << " - yesparam" << aParams << sio.nl;
return 1;
}
int noparam( StrArray aParams )
{
sio << " - noparam" << aParams << sio.nl;
return 0;
}
int nonOption( StrArray aParams )
{
sio << " - nonOption" << aParams << sio.nl;
return aParams.getSize()-1;
}
int iBob;
float dBob;
Bu::FString sVar;
};
int main( int argc, char *argv[] )
{
Opts o;
o.parse( argc, argv );
sio << "sVar = \"" << o.sVar << "\"" << sio.nl;
sio << "iBob = " << o.iBob << sio.nl;
sio << "dBob = " << o.dBob << sio.nl;
}
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