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/*
* Copyright (C) 2007-2010 Xagasoft, All rights reserved.
*
* This file is part of the libbu++ library and is released under the
* terms of the license contained in the file LICENSE.
*/
#include "bu/server.h"
#include "bu/protocoltelnet.h"
#include "bu/client.h"
class MyTelnet : public Bu::ProtocolTelnet
{
public:
MyTelnet()
{
}
virtual ~MyTelnet()
{
}
virtual void onNewConnection( Bu::Client *pClient )
{
Bu::ProtocolTelnet::onNewConnection( pClient );
//oNAWS.remoteSet();
oEcho.localSet();
oSuppressGA.remoteSet( true );
oSuppressGA.localSet( true );
setCanonical();
}
virtual void onSubNAWS( uint16_t iWidth, uint16_t iHeight )
{
printf("New dim = (%dx%d)\n", iWidth, iHeight );
}
virtual void gotLine( Bu::FString &sLine )
{
printf("Line: \"%s\"\n", sLine.getStr() );
write("\n\r", 2 );
}
private:
};
class TelServer : public Bu::Server
{
public:
TelServer()
{
}
virtual ~TelServer()
{
}
virtual void onNewConnection( Bu::Client *pClient, int )
{
printf("New connection.\n");
pClient->setProtocol( new MyTelnet() );
}
virtual void onClosedConnection( Bu::Client *pClient )
{
printf("Lost connection.\n");
delete pClient->getProtocol();
}
private:
};
int main()
{
TelServer ts;
ts.addPort( 4000 );
ts.setTimeout( 0, 5000 );
printf("Initializing server on port: 4000\n");
for(;;)
{
ts.scan();
}
}
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