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#include "bu/udpsocket.h"
#include <errno.h>
#include <arpa/inet.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <sys/utsname.h>
namespace Bu { subExceptionDef( UdpSocketException ) }
Bu::UdpSocket::UdpSocket( int iUdpSocket ) :
iUdpSocket( iUdpSocket )
{
}
Bu::UdpSocket::UdpSocket( const Bu::FString &sAddr, int iPort,
bool bBroadcast ) :
iUdpSocket( 0 )
{
struct sockaddr_in name;
iUdpSocket = socket( PF_INET, SOCK_DGRAM, 0 );
if( iUdpSocket < 0 )
{
throw UdpSocketException("Couldn't open udp socket: %s",
strerror( errno )
);
}
if( bBroadcast )
{
int broadcast = 1;
if( (setsockopt( iUdpSocket, SOL_SOCKET, SO_BROADCAST,
&broadcast, sizeof(broadcast) )) == -1)
{
throw UdpSocketException("Couldn't set udp socket to broadcast: %s",
strerror( errno )
);
}
}
name.sin_family = AF_INET;
name.sin_port = htons( iPort );
name.sin_addr.s_addr = INADDR_ANY;
memset( name.sin_zero, '\0', sizeof(name.sin_zero) );
if( bind( iUdpSocket, (struct sockaddr*) &name, sizeof(name) ) == -1 )
{
throw UdpSocketException("Couldn't bind port to udp socket: %s",
strerror( errno )
);
}
name.sin_family = AF_INET;
name.sin_port = htons( iPort );
name.sin_addr.s_addr = inet_addr( sAddr.getStr() );
memset( name.sin_zero, '\0', sizeof(name.sin_zero) );
/*
while( true )
{
nbytes = sendto( iUdpSocket, "12345", 5, 0,
(struct sockaddr *)&name, size );
if( nbytes < 0 )
{
perror("sendto");
// exit( 0 );
}
printf("Client wrote something\n");
int nQueen = sockServe.accept( 3, 0 );
if( nQueen >= 0 )
{
close( iUdpSocket );
return nQueen;
}
}
*/
}
void Bu::UdpSocket::close()
{
::close( iUdpSocket );
}
size_t Bu::UdpSocket::read( void *pBuf, size_t nBytes )
{
}
size_t Bu::UdpSocket::read( void *pBuf, size_t nBytes,
uint32_t nSec, uint32_t nUSec=0 )
{
}
size_t Bu::UdpSocket::write( const void *pBuf, size_t nBytes )
{
return sendto( iUdpSocket, pBuf, nBytes, 0,
(struct sockaddr *)&name, size );
}
size_t Bu::UdpSocket::write( const void *pBuf, size_t nBytes,
uint32_t nSec, uint32_t nUSec=0 )
{
}
long Bu::UdpSocket::tell()
{
}
void Bu::UdpSocket::seek( long offset )
{
}
void Bu::UdpSocket::setPos( long pos )
{
}
void Bu::UdpSocket::setPosEnd( long pos )
{
}
bool Bu::UdpSocket::isEos()
{
}
bool Bu::UdpSocket::isOpen()
{
}
void Bu::UdpSocket::flush()
{
}
bool Bu::UdpSocket::canRead()
{
}
bool Bu::UdpSocket::canWrite()
{
}
bool Bu::UdpSocket::isReadable()
{
}
bool Bu::UdpSocket::isWritable()
{
}
bool Bu::UdpSocket::isSeekable()
{
}
bool Bu::UdpSocket::isBlocking()
{
}
void Bu::UdpSocket::setBlocking( bool bBlocking=true )
{
}
void Bu::UdpSocket::setSize( long iSize )
{
}
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