blob: 253839afb8cee4f1b59e8caf4fa1bfdc01c4da99 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
|
#ifndef BU_UDP_SOCKET_H
#define BU_UDP_SOCKET_H
#include <stdint.h>
#include "bu/stream.h"
namespace Bu
{
subExceptionDecl( UdpSocketException );
class UdpSocket : public Stream
{
public:
UdpSocket( int iUdpSocket );
UdpSocket( const Bu::FString &sAddr, int iPort, int iFlags );
virtual ~UdpSocket();
typedef uint32_t addr;
static Bu::FString addrToStr( const addr &a );
virtual void close();
virtual size_t read( void *pBuf, size_t nBytes );
virtual size_t read( void *pBuf, size_t nBytes,
addr &sHost, int &iPort );
virtual size_t write( const void *pBuf, size_t nBytes );
using Stream::write;
virtual long tell();
virtual void seek( long offset );
virtual void setPos( long pos );
virtual void setPosEnd( long pos );
virtual bool isEos();
virtual bool isOpen();
virtual void flush();
virtual bool canRead();
virtual bool canWrite();
virtual bool isReadable();
virtual bool isWritable();
virtual bool isSeekable();
virtual bool isBlocking();
virtual void setBlocking( bool bBlocking=true );
virtual void setSize( long iSize );
enum {
// Flags
Read = 0x01, ///< Open udp socket for reading
Write = 0x02, ///< Open udp socket for writing
ReadWrite = 0x03, ///< Open for both read and write
Broadcast = 0x04, ///< Open for broadcast
};
private:
#ifdef WIN32
unsigned int iUdpSocket;
#else
int iUdpSocket;
#endif
void *paTarget;
bool bBound;
};
};
#endif
|