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#include "fstring.h"
#include "unitsuite.h"
class Unit : public Bu::UnitSuite
{
public:
Unit()
{
setName("FString");
addTest( Unit::compare1 );
addTest( Unit::compare2 );
addTest( Unit::appendSingle );
addTest( Unit::shared1 );
}
virtual ~Unit()
{
}
void compare1()
{
Bu::FString b("Bob");
unitTest( !(b == "Bobo") );
unitTest( b == "Bob" );
}
void compare2()
{
Bu::FString b("Bobo");
unitTest( !(b == "Bob") );
unitTest( b == "Bobo" );
}
void appendSingle()
{
Bu::FString b;
for( char l = 'a'; l < 'g'; l++ )
b += l;
unitTest( b == "abcdef" );
unitTest( strcmp( b.getStr(), "abcdef" ) == 0 );
}
void shared1()
{
Bu::FString a("Hey there");
Bu::FString b( a );
unitTest( a.getStr() == b.getStr() );
b += " guy";
unitTest( a.getStr() != b.getStr() );
a = b;
unitTest( a.getStr() == b.getStr() );
}
};
int main( int argc, char *argv[] )
{
return Unit().run( argc, argv );
}
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