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#include "fstring.h" #include "unitsuite.h" class Unit : public Bu::UnitSuite { public: Unit() { setName("FString"); addTest( Unit::test1 ); } virtual ~Unit() { } void test1() { unitTest( 1 == 1 ); unitTest( 1 == 0 ); } }; int main( int argc, char *argv[] ) { return Unit().run( argc, argv ); }