| Age | Commit message (Collapse) | Author | 
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|  | Multiply was ignoring the zero column, which was odd.  I fixed this
other places but apparently missed multiply. | 
|  | They still don't handle mixed scale comparisons correctly, it shouldn't
be too hard to add, but yeah...not supported yet. | 
|  | If the array was zero elements long and then append was used it wouldn't
allocate memory, but it would try to write to a pointer. | 
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|  | It doesn't round yet, and there's a chance I should be increasing the
precision, right now it keeps the precision of the left hand side
number. | 
|  | It's funny, I haven't extended division past the ones place yet, but it
does work correctly, so in theory it won't be too hard to do.  I may
need a little bit of extra code in the PackedIntArray class to insert a
new digit at the begining. | 
|  | It doesn't work by any means, and I think I confused myself partway
through.  I shouldn't code when I'm that tired, at least not on
something this complex. | 
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|  | iOrd is now iScale (places to the right of the decimal.  And iOrder is
now iIdx, since it was just an index. | 
|  | I'm a little embarassed that I didn't do this from the start, made the
code so much easier to read. | 
|  | It computes the radix and bitwidth dynamically, we could probably speed
that up another step by simply having a table of common ones, but for
now it'll work for anything. | 
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|  | Division now works just fine, but by long division.  There are
apparently much faster ways of doing division, but as long as it works I
feel like that's a great start :) | 
|  | Still working on division, needed some other operators to make it work. | 
|  | Division isn't working yet, there are too many options, I'll figure out
something eventually :-P | 
|  | This project will most likely just be stuck into libbu++, but I didn't
want to deal with building it all in windows. |