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<title>libbu++.git/src/stable, branch v0.1</title>
<subtitle>System level, general purpose C++ library.
</subtitle>
<id>https://git.xagasoft.com/libbu++.git/atom?h=v0.1</id>
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<updated>2019-05-22T19:34:08+00:00</updated>
<entry>
<title>Fixed nasty null-string-int-conversion bug.</title>
<updated>2019-05-22T19:34:08+00:00</updated>
<author>
<name>Mike Buland</name>
<email>mbuland@penny-arcade.com</email>
</author>
<published>2019-05-22T19:34:08+00:00</published>
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<id>urn:sha1:bb9e36f9c683ea888fd5c9ecde2f7c586a0238ac</id>
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<entry>
<title>Minor quality of life additions to string and variant.</title>
<updated>2019-04-19T02:09:04+00:00</updated>
<author>
<name>Mike Buland</name>
<email>mbuland@penny-arcade.com</email>
</author>
<published>2019-04-19T02:09:04+00:00</published>
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<id>urn:sha1:62753c815b5ec34ebfae37a3c89187a01cc17160</id>
<content type='text'>
More coming to string.  I need to figure some things out in variant.
</content>
</entry>
<entry>
<title>Clerified some ints.</title>
<updated>2019-01-29T21:58:51+00:00</updated>
<author>
<name>Mike Buland</name>
<email>mbuland@penny-arcade.com</email>
</author>
<published>2019-01-29T21:58:51+00:00</published>
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<id>urn:sha1:252225fa9b2dd3dbc0a3c87bc65ce1f821706e7e</id>
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<entry>
<title>Fixed some indenting that gcc whined about.</title>
<updated>2018-12-11T18:25:47+00:00</updated>
<author>
<name>Mike Buland</name>
<email>mbuland@penny-arcade.com</email>
</author>
<published>2018-12-11T18:25:47+00:00</published>
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<id>urn:sha1:0cf743be2d6b351b1c09d240aa7a20443c8026ed</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Threads can give IDs now.</title>
<updated>2018-11-07T17:45:41+00:00</updated>
<author>
<name>Mike Buland</name>
<email>mbuland@penny-arcade.com</email>
</author>
<published>2018-11-07T17:45:41+00:00</published>
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<id>urn:sha1:ad0d9808b8f34e14016aa678f519c26007b29704</id>
<content type='text'>
The ID should be unique, but is otherwise useless.
</content>
</entry>
<entry>
<title>Added locking support to Bu::File.</title>
<updated>2018-05-25T21:17:20+00:00</updated>
<author>
<name>Mike Buland</name>
<email>mbuland@penny-arcade.com</email>
</author>
<published>2018-05-25T21:17:20+00:00</published>
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<id>urn:sha1:9bcbc8f919fc1c779d3b9c649dcbe3606fdbed32</id>
<content type='text'>
</content>
</entry>
<entry>
<title>SynchroHeap has a signalall method now.</title>
<updated>2018-05-25T21:16:49+00:00</updated>
<author>
<name>Mike Buland</name>
<email>mbuland@penny-arcade.com</email>
</author>
<published>2018-05-25T21:16:49+00:00</published>
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<id>urn:sha1:f31d308827f848fdcd8ad61b89513f3c20b34e20</id>
<content type='text'>
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<entry>
<title>Event added.  It could be a little better.</title>
<updated>2018-05-03T05:18:41+00:00</updated>
<author>
<name>Mike Buland</name>
<email>eichlan@xagasoft.com</email>
</author>
<published>2018-05-03T05:18:41+00:00</published>
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<id>urn:sha1:caa56a972c203ff7938b3f972afc33080aac68c1</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Added helper methods to Bu::List that were missing.</title>
<updated>2018-02-27T15:47:54+00:00</updated>
<author>
<name>Mike Buland</name>
<email>mbuland@penny-arcade.com</email>
</author>
<published>2018-02-27T15:47:54+00:00</published>
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<content type='text'>
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</entry>
<entry>
<title>Update</title>
<updated>2018-02-02T19:13:30+00:00</updated>
<author>
<name>Mike Buland</name>
<email>mbuland@penny-arcade.com</email>
</author>
<published>2018-02-02T19:13:30+00:00</published>
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