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authorMike Buland <mike@xagasoft.com>2012-07-09 08:39:37 -0600
committerMike Buland <mike@xagasoft.com>2012-07-09 08:39:37 -0600
commit40ee7ad5aeadeb9823e1cd6e1218a1999c608a65 (patch)
tree6e819d8406d818eaa63cb6f04e2a129b8561c213 /src/phenotype.h
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New libgenetic. Genetic algorithms, only good.
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1#ifndef GENETIC_PHENOTYPE_H
2#define GENETIC_PHENOTYPE_H
3
4#include <bu/string.h>
5
6namespace Genetic
7{
8 class Phenotype
9 {
10 public:
11 Phenotype();
12 virtual ~Phenotype();
13
14 virtual int getSize()=0;
15 virtual Phenotype &randomize()=0;
16 /**
17 * Modify the given location by the given magnitude. The magnitude
18 * should be between -1.0 and 1.0 inclusive. A 0.0 indicates no
19 * change.
20 */
21 virtual void mutate( int iLocation, float fMagnitude )=0;
22 virtual Phenotype &copyFrom( const Phenotype &rSrc, int iStart,
23 int iSize, int iDest=-1 )=0;
24 /**
25 * Produces a Phenotype class that can be used to contain the data for
26 * an offspring. The produced phenotype will be compatible, but empty.
27 */
28 virtual Phenotype *makeEmptyOffspring( int iNewSize=-1 )=0;
29
30 virtual Bu::String toString()=0;
31
32 private:
33 };
34};
35
36#endif