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#ifndef NEURAL_CONTAINER_H
#define NEURAL_CONTAINER_H
#include "neural/node.h"
#include <bu/list.h>
namespace Neural
{
template<typename sigtype>
class Container : public Node<sigtype>
{
public:
typedef Bu::List<Neural::Node<sigtype> *> NodeList;
Container()
{
}
virtual ~Container()
{
for( typename NodeList::iterator i = lNodes.begin(); i; i++ )
delete *i;
}
virtual int setWeights( const sigtype *pWeights )
{
int iOffset = 0;
for( typename Container<sigtype>::NodeList::iterator i =
Container<sigtype>::getNodeList().begin(); i; i++ )
{
iOffset += (*i)->setWeights( &pWeights[iOffset] );
}
return iOffset;
}
virtual int setBiases( const sigtype *pBiases )
{
int iOffset = 0;
for( typename Container<sigtype>::NodeList::iterator i =
Container<sigtype>::getNodeList().begin(); i; i++ )
{
iOffset += (*i)->setBiases( &pBiases[iOffset] );
}
return iOffset;
}
virtual void addNode( Node<sigtype> *pNode )
{
lNodes.append( pNode );
}
virtual const NodeList &getNodeList() const
{
return lNodes;
}
protected:
virtual NodeList &getNodeList()
{
return lNodes;
}
private:
NodeList lNodes;
};
};
#endif
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