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authorMike Buland <eichlan@xagasoft.com>2011-12-29 13:06:40 -0700
committerMike Buland <eichlan@xagasoft.com>2011-12-29 13:06:40 -0700
commit1bc10d1408eb29b0675a030e029155dd046b1dd8 (patch)
tree6d649015bdfa69df9de1cb964906fd396b9db82b /src/astfunction.cpp
parent79dce6268850fb1b0d76c15d5399d66bcd286e5f (diff)
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Functions can be called now, at least manually.
A little more work needs to be done before they're being called from code correctly.
Diffstat (limited to 'src/astfunction.cpp')
-rw-r--r--src/astfunction.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/astfunction.cpp b/src/astfunction.cpp
index df183d3..f091644 100644
--- a/src/astfunction.cpp
+++ b/src/astfunction.cpp
@@ -12,7 +12,7 @@ AstFunction::~AstFunction()
12 delete pAst; 12 delete pAst;
13} 13}
14 14
15Variable AstFunction::call( const VariableList &lParams ) 15Variable AstFunction::call( class GameState &gState )
16{ 16{
17} 17}
18 18