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authorMike Buland <eichlan@xagasoft.com>2011-12-22 19:53:52 -0700
committerMike Buland <eichlan@xagasoft.com>2011-12-22 19:53:52 -0700
commit58a71e57e3824a3a0c5385af91421674395990dc (patch)
treeca34163e9fd7387bea6810ef9eff57ed2ebf9a65 /src/astnode.h
parentda250b9833e9561a996d11058130e8b7eca2369e (diff)
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The basic structure of the game is coming together.
That is the data structures for storing the game objects are coming together.
Diffstat (limited to 'src/astnode.h')
-rw-r--r--src/astnode.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/astnode.h b/src/astnode.h
index a345a56..780e07e 100644
--- a/src/astnode.h
+++ b/src/astnode.h
@@ -12,6 +12,9 @@ public:
12 enum Type 12 enum Type
13 { 13 {
14 tValue = 0x01000000, 14 tValue = 0x01000000,
15 tVarName = 0x01000001,
16 tLiteral = 0x01000002,
17 tFuncName = 0x01000003,
15 tBranch = 0x02000000, 18 tBranch = 0x02000000,
16 tScope = 0x02000001, 19 tScope = 0x02000001,
17 tIf = 0x02000002, 20 tIf = 0x02000002,