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authorMike Buland <eichlan@xagasoft.com>2011-12-29 13:06:40 -0700
committerMike Buland <eichlan@xagasoft.com>2011-12-29 13:06:40 -0700
commit1bc10d1408eb29b0675a030e029155dd046b1dd8 (patch)
tree6d649015bdfa69df9de1cb964906fd396b9db82b /src/function.h
parent79dce6268850fb1b0d76c15d5399d66bcd286e5f (diff)
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Functions can be called now, at least manually.
A little more work needs to be done before they're being called from code correctly.
Diffstat (limited to 'src/function.h')
-rw-r--r--src/function.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/function.h b/src/function.h
index 1191129..c1289f4 100644
--- a/src/function.h
+++ b/src/function.h
@@ -11,7 +11,7 @@ public:
11 virtual ~Function(); 11 virtual ~Function();
12 12
13 virtual Bu::String getName() const=0; 13 virtual Bu::String getName() const=0;
14 virtual Variable call( const VariableList &lParams )=0; 14 virtual Variable call( class GameState &gState )=0;
15}; 15};
16 16
17#endif 17#endif