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author | Mike Buland <eichlan@xagasoft.com> | 2011-12-29 13:06:40 -0700 |
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committer | Mike Buland <eichlan@xagasoft.com> | 2011-12-29 13:06:40 -0700 |
commit | 1bc10d1408eb29b0675a030e029155dd046b1dd8 (patch) | |
tree | 6d649015bdfa69df9de1cb964906fd396b9db82b /src/functiondisplay.h | |
parent | 79dce6268850fb1b0d76c15d5399d66bcd286e5f (diff) | |
download | stage-1bc10d1408eb29b0675a030e029155dd046b1dd8.tar.gz stage-1bc10d1408eb29b0675a030e029155dd046b1dd8.tar.bz2 stage-1bc10d1408eb29b0675a030e029155dd046b1dd8.tar.xz stage-1bc10d1408eb29b0675a030e029155dd046b1dd8.zip |
Functions can be called now, at least manually.
A little more work needs to be done before they're being called from
code correctly.
Diffstat (limited to 'src/functiondisplay.h')
-rw-r--r-- | src/functiondisplay.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/functiondisplay.h b/src/functiondisplay.h index 2f13360..d1a63a9 100644 --- a/src/functiondisplay.h +++ b/src/functiondisplay.h | |||
@@ -3,14 +3,14 @@ | |||
3 | 3 | ||
4 | #include "function.h" | 4 | #include "function.h" |
5 | 5 | ||
6 | class FunctionDisplay | 6 | class FunctionDisplay : public Function |
7 | { | 7 | { |
8 | public: | 8 | public: |
9 | FunctionDisplay(); | 9 | FunctionDisplay(); |
10 | virtual ~FunctionDisplay(); | 10 | virtual ~FunctionDisplay(); |
11 | 11 | ||
12 | virtual Bu::String getName() const { return "display"; } | 12 | virtual Bu::String getName() const { return "display"; } |
13 | virtual Variable call( const VariableList &lParams ); | 13 | virtual Variable call( class GameState &gState ); |
14 | }; | 14 | }; |
15 | 15 | ||
16 | #endif | 16 | #endif |