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authorMike Buland <eichlan@xagasoft.com>2012-02-06 12:22:27 -0700
committerMike Buland <eichlan@xagasoft.com>2012-02-06 12:22:27 -0700
commit9de9d4e733ce872806c569334af4c9ace01db203 (patch)
treecd401af5f0e158807238d6f9215f16a2c202b3dc /src/functionexit.cpp
parent315dd7104f02a278b9ade41345060ed5f6825fbb (diff)
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Important bugfix in stack code. Thanks david!0.04
Diffstat (limited to 'src/functionexit.cpp')
-rw-r--r--src/functionexit.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/functionexit.cpp b/src/functionexit.cpp
index be64f43..5e0088c 100644
--- a/src/functionexit.cpp
+++ b/src/functionexit.cpp
@@ -13,5 +13,6 @@ FunctionExit::~FunctionExit()
13void FunctionExit::call( class GameState &gState ) 13void FunctionExit::call( class GameState &gState )
14{ 14{
15 gState.exit(); 15 gState.exit();
16 gState.push( Variable( Variable::tNull ) );
16} 17}
17 18