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authorMike Buland <eichlan@xagasoft.com>2012-01-03 00:08:48 -0700
committerMike Buland <eichlan@xagasoft.com>2012-01-03 00:08:48 -0700
commit8b9a15a755ebc6681ff6be808615e375cb567080 (patch)
treec836f3a7a338e6bcc1fe88fe1207819005b92a83 /src/functionfloat.cpp
parent340de5ebabbc60727b2aeb85b9faa72a75f1628b (diff)
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New functions, fixes, and a working bloodfields.
Diffstat (limited to 'src/functionfloat.cpp')
-rw-r--r--src/functionfloat.cpp17
1 files changed, 17 insertions, 0 deletions
diff --git a/src/functionfloat.cpp b/src/functionfloat.cpp
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1#include "functionfloat.h"
2
3#include "gamestate.h"
4
5FunctionFloat::FunctionFloat()
6{
7}
8
9FunctionFloat::~FunctionFloat()
10{
11}
12
13void FunctionFloat::call( class GameState &gState )
14{
15 gState.push( gState.popDeref().to( Variable::tFloat ) );
16}
17