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authorMike Buland <eichlan@xagasoft.com>2011-12-30 11:00:04 -0700
committerMike Buland <eichlan@xagasoft.com>2011-12-30 11:00:04 -0700
commit59f94f34ea25ce8613849bad43faf022b9ed5f5d (patch)
tree987aaeab8fbe4635018be1d2d31ea5c21e2edb69 /src/game.h
parent9e6dc529833d17374a73bae1f30c7970f936f7cc (diff)
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Looks like commands work, mostly.
Diffstat (limited to 'src/game.h')
-rw-r--r--src/game.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game.h b/src/game.h
index 675721c..8e2ec1b 100644
--- a/src/game.h
+++ b/src/game.h
@@ -20,6 +20,8 @@ public:
20 Variable getParam( const Bu::String &sName ) const; 20 Variable getParam( const Bu::String &sName ) const;
21 Situation *getSituation( const Bu::String &sName ); 21 Situation *getSituation( const Bu::String &sName );
22 22
23 bool execCommand( class GameState &gState, const Bu::StringList &lCmd );
24
23private: 25private:
24 void addFunction( Function *pFunc ); 26 void addFunction( Function *pFunc );
25 27