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author | Mike Buland <eichlan@xagasoft.com> | 2011-12-29 22:27:59 -0700 |
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committer | Mike Buland <eichlan@xagasoft.com> | 2011-12-29 22:27:59 -0700 |
commit | f66458278ce3663397fc985a1253c85b74f011e6 (patch) | |
tree | 785e2fb51a91fe277c698ea84009e0052ef6555e /src/gamebuilder.h | |
parent | f404d991aa53ed81855e51b597bfe1d5c2288b42 (diff) | |
download | stage-f66458278ce3663397fc985a1253c85b74f011e6.tar.gz stage-f66458278ce3663397fc985a1253c85b74f011e6.tar.bz2 stage-f66458278ce3663397fc985a1253c85b74f011e6.tar.xz stage-f66458278ce3663397fc985a1253c85b74f011e6.zip |
Most AstNodes work now.
Next up: loops, proper variable references with scopes, and gotos.
Diffstat (limited to 'src/gamebuilder.h')
-rw-r--r-- | src/gamebuilder.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gamebuilder.h b/src/gamebuilder.h index 50dcbb7..e4ead71 100644 --- a/src/gamebuilder.h +++ b/src/gamebuilder.h | |||
@@ -20,6 +20,7 @@ public: | |||
20 | 20 | ||
21 | void beginFunction( const Bu::String &sName ); | 21 | void beginFunction( const Bu::String &sName ); |
22 | void addFunctionParam( const Bu::String &sName ); | 22 | void addFunctionParam( const Bu::String &sName ); |
23 | void endFunctionParams(); | ||
23 | void endFunction(); | 24 | void endFunction(); |
24 | 25 | ||
25 | void beginSituation( const Bu::String &sName ); | 26 | void beginSituation( const Bu::String &sName ); |