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authorMike Buland <eichlan@xagasoft.com>2011-12-29 22:27:59 -0700
committerMike Buland <eichlan@xagasoft.com>2011-12-29 22:27:59 -0700
commitf66458278ce3663397fc985a1253c85b74f011e6 (patch)
tree785e2fb51a91fe277c698ea84009e0052ef6555e /src/gamebuilder.h
parentf404d991aa53ed81855e51b597bfe1d5c2288b42 (diff)
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Most AstNodes work now.
Next up: loops, proper variable references with scopes, and gotos.
Diffstat (limited to 'src/gamebuilder.h')
-rw-r--r--src/gamebuilder.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gamebuilder.h b/src/gamebuilder.h
index 50dcbb7..e4ead71 100644
--- a/src/gamebuilder.h
+++ b/src/gamebuilder.h
@@ -20,6 +20,7 @@ public:
20 20
21 void beginFunction( const Bu::String &sName ); 21 void beginFunction( const Bu::String &sName );
22 void addFunctionParam( const Bu::String &sName ); 22 void addFunctionParam( const Bu::String &sName );
23 void endFunctionParams();
23 void endFunction(); 24 void endFunction();
24 25
25 void beginSituation( const Bu::String &sName ); 26 void beginSituation( const Bu::String &sName );