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author | Mike Buland <eichlan@xagasoft.com> | 2012-01-06 01:08:53 -0700 |
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committer | Mike Buland <eichlan@xagasoft.com> | 2012-01-06 01:08:53 -0700 |
commit | 46ccdb146476f8ac140af75ab2decccbce800db2 (patch) | |
tree | 7349b40681db46b38998096d26b7ddb74fe14072 /src/gamestate.h | |
parent | 3af6cc33ff246d31513b9a645403a9ece58983a0 (diff) | |
download | stage-46ccdb146476f8ac140af75ab2decccbce800db2.tar.gz stage-46ccdb146476f8ac140af75ab2decccbce800db2.tar.bz2 stage-46ccdb146476f8ac140af75ab2decccbce800db2.tar.xz stage-46ccdb146476f8ac140af75ab2decccbce800db2.zip |
smlToConsole is now non-recursive.
It's a lot better this way overall, it's one self-contained function, it
doesn't require as much setup, and it works wonderfully overall.
Diffstat (limited to 'src/gamestate.h')
0 files changed, 0 insertions, 0 deletions