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author | Mike Buland <eichlan@xagasoft.com> | 2011-12-22 19:53:52 -0700 |
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committer | Mike Buland <eichlan@xagasoft.com> | 2011-12-22 19:53:52 -0700 |
commit | 58a71e57e3824a3a0c5385af91421674395990dc (patch) | |
tree | ca34163e9fd7387bea6810ef9eff57ed2ebf9a65 /src/situation.cpp | |
parent | da250b9833e9561a996d11058130e8b7eca2369e (diff) | |
download | stage-58a71e57e3824a3a0c5385af91421674395990dc.tar.gz stage-58a71e57e3824a3a0c5385af91421674395990dc.tar.bz2 stage-58a71e57e3824a3a0c5385af91421674395990dc.tar.xz stage-58a71e57e3824a3a0c5385af91421674395990dc.zip |
The basic structure of the game is coming together.
That is the data structures for storing the game objects are coming
together.
Diffstat (limited to 'src/situation.cpp')
-rw-r--r-- | src/situation.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/situation.cpp b/src/situation.cpp index e69de29..0d24aa4 100644 --- a/src/situation.cpp +++ b/src/situation.cpp | |||
@@ -0,0 +1,10 @@ | |||
1 | #include "situation.h" | ||
2 | |||
3 | Situation::Situation() | ||
4 | { | ||
5 | } | ||
6 | |||
7 | Situation::~Situation() | ||
8 | { | ||
9 | } | ||
10 | |||