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authorMike Buland <eichlan@xagasoft.com>2011-12-27 00:04:28 -0700
committerMike Buland <eichlan@xagasoft.com>2011-12-27 00:04:28 -0700
commitf33fdd93ef93fdbb0e6b3a8e2ecb80b78f1b2816 (patch)
tree3e62207265b4efbbe1565ea885a615e5a910671c /src
parent32c32bc48c8fd7cffca301b8919fb26726f6467e (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/astbranch.cpp28
-rw-r--r--src/astbranch.h6
-rw-r--r--src/astleaf.cpp5
-rw-r--r--src/astleaf.h5
-rw-r--r--src/astleafliteral.cpp19
-rw-r--r--src/astleafliteral.h22
-rw-r--r--src/astnode.cpp55
-rw-r--r--src/astnode.h46
-rw-r--r--src/gamebuilder.cpp29
-rw-r--r--src/gamebuilder.h5
-rw-r--r--src/main.cpp7
11 files changed, 200 insertions, 27 deletions
diff --git a/src/astbranch.cpp b/src/astbranch.cpp
index 7b31426..a422a62 100644
--- a/src/astbranch.cpp
+++ b/src/astbranch.cpp
@@ -1,7 +1,10 @@
1#include "astbranch.h" 1#include "astbranch.h"
2 2
3#include <bu/formatter.h>
4
3AstBranch::AstBranch( AstNode::Type eType ) : 5AstBranch::AstBranch( AstNode::Type eType ) :
4 AstNode( eType ) 6 AstNode( eType ),
7 pParent( NULL )
5{ 8{
6} 9}
7 10
@@ -13,4 +16,27 @@ AstBranch::~AstBranch()
13 } 16 }
14} 17}
15 18
19AstNode *AstBranch::addNode( AstNode *pNode )
20{
21 AstBranch *pBranch = dynamic_cast<AstBranch *>(pNode);
22 if( pBranch )
23 {
24 pBranch->pParent = this;
25 }
26 lNodes.append( pNode );
27 return pNode;
28}
29
30Bu::Formatter &operator<<( Bu::Formatter &f, const AstBranch &b )
31{
32 f << "(Branch " << b.getType() << ": ";
33 f.incIndent();
34 for( typename AstBranch::NodeList::const_iterator i = b.lNodes.begin();
35 i; i++ )
36 {
37 f << f.nl << *(*i);
38 }
39 f.decIndent();
40 return f << f.nl << ")";
41}
16 42
diff --git a/src/astbranch.h b/src/astbranch.h
index 72f8014..26aac80 100644
--- a/src/astbranch.h
+++ b/src/astbranch.h
@@ -7,14 +7,20 @@
7 7
8class AstBranch : public AstNode 8class AstBranch : public AstNode
9{ 9{
10friend Bu::Formatter &operator<<( Bu::Formatter &f, const AstBranch &b );
10public: 11public:
11 AstBranch( Type eType ); 12 AstBranch( Type eType );
12 virtual ~AstBranch(); 13 virtual ~AstBranch();
13 14
15 AstNode *addNode( AstNode *pNode );
16
14 typedef Bu::List<AstNode *> NodeList; 17 typedef Bu::List<AstNode *> NodeList;
15 18
16private: 19private:
20 AstBranch *pParent;
17 NodeList lNodes; 21 NodeList lNodes;
18}; 22};
19 23
24Bu::Formatter &operator<<( Bu::Formatter &f, const AstBranch &b );
25
20#endif 26#endif
diff --git a/src/astleaf.cpp b/src/astleaf.cpp
index 6e29d7e..59a4e34 100644
--- a/src/astleaf.cpp
+++ b/src/astleaf.cpp
@@ -9,3 +9,8 @@ AstLeaf::~AstLeaf()
9{ 9{
10} 10}
11 11
12Bu::Formatter &operator<<( Bu::Formatter &f, const AstLeaf &l )
13{
14 return f << l.getType();
15}
16
diff --git a/src/astleaf.h b/src/astleaf.h
index 7cc9dda..757a267 100644
--- a/src/astleaf.h
+++ b/src/astleaf.h
@@ -2,16 +2,17 @@
2#define AST_LEAF_H 2#define AST_LEAF_H
3 3
4#include "astnode.h" 4#include "astnode.h"
5#include "variable.h"
6 5
7class AstLeaf : public AstNode 6class AstLeaf : public AstNode
8{ 7{
8friend Bu::Formatter &operator<<( Bu::Formatter &f, const AstLeaf &l );
9public: 9public:
10 AstLeaf( Type eType ); 10 AstLeaf( Type eType );
11 virtual ~AstLeaf(); 11 virtual ~AstLeaf();
12 12
13private: 13private:
14 Variable vValue;
15}; 14};
16 15
16Bu::Formatter &operator<<( Bu::Formatter &f, const AstLeaf &l );
17
17#endif 18#endif
diff --git a/src/astleafliteral.cpp b/src/astleafliteral.cpp
new file mode 100644
index 0000000..a2a0808
--- /dev/null
+++ b/src/astleafliteral.cpp
@@ -0,0 +1,19 @@
1#include "astleafliteral.h"
2
3#include <bu/formatter.h>
4
5AstLeafLiteral::AstLeafLiteral( const Variable &v ) :
6 AstNode( AstNode::tLiteral ),
7 vValue( v )
8{
9}
10
11AstLeafLiteral::~AstLeafLiteral()
12{
13}
14
15Bu::Formatter &operator<<( Bu::Formatter &f, const AstLeafLiteral &l )
16{
17 return f << l.getType() << "::" << l.vValue;
18}
19
diff --git a/src/astleafliteral.h b/src/astleafliteral.h
new file mode 100644
index 0000000..c8867e1
--- /dev/null
+++ b/src/astleafliteral.h
@@ -0,0 +1,22 @@
1#ifndef AST_LEAF_LITERAL_H
2#define AST_LEAF_LITERAL_H
3
4#include "astnode.h"
5#include "variable.h"
6
7class AstLeafLiteral : public AstNode
8{
9friend Bu::Formatter &operator<<( Bu::Formatter &f, const AstLeafLiteral &l );
10public:
11 AstLeafLiteral( const Variable &v );
12 virtual ~AstLeafLiteral();
13
14 const Variable &getValue() const { return vValue; }
15
16private:
17 Variable vValue;
18};
19
20Bu::Formatter &operator<<( Bu::Formatter &f, const AstLeafLiteral &l );
21
22#endif
diff --git a/src/astnode.cpp b/src/astnode.cpp
index 4e0f30e..2c94ca9 100644
--- a/src/astnode.cpp
+++ b/src/astnode.cpp
@@ -1,5 +1,11 @@
1#include "astnode.h" 1#include "astnode.h"
2 2
3#include <bu/formatter.h>
4
5#include "astleaf.h"
6#include "astleafliteral.h"
7#include "astbranch.h"
8
3AstNode::AstNode( AstNode::Type eType ) : 9AstNode::AstNode( AstNode::Type eType ) :
4 eType( eType ) 10 eType( eType )
5{ 11{
@@ -9,3 +15,52 @@ AstNode::~AstNode()
9{ 15{
10} 16}
11 17
18Bu::Formatter &operator<<( Bu::Formatter &f, AstNode::Type t )
19{
20 switch( t )
21 {
22 case AstNode::tLeaf: return f << "!tLeaf!";
23 case AstNode::tNot: return f << "tNot";
24 case AstNode::tComp: return f << "tComp";
25 case AstNode::tCompGt: return f << "tCompGt";
26 case AstNode::tCompLt: return f << "tCompLt";
27 case AstNode::tCompGtEq: return f << "tCompGtEq";
28 case AstNode::tCompLtEq: return f << "tCompLtEq";
29 case AstNode::tStore: return f << "tStore";
30 case AstNode::tAnd: return f << "tAnd";
31 case AstNode::tOr: return f << "tOr";
32
33 case AstNode::tLeafLiteral: return f << "!tLeafLiteral!";
34 case AstNode::tVarName: return f << "tVarName";
35 case AstNode::tLiteral: return f << "tLiteral";
36 case AstNode::tFuncName: return f << "tFuncName";
37
38 case AstNode::tBranch: return f << "!tBranch!";
39 case AstNode::tScope: return f << "tScope";
40 case AstNode::tIf: return f << "tIf";
41 case AstNode::tForEach: return f << "tForEach";
42 case AstNode::tWhile: return f << "tWhile";
43
44 case AstNode::tTypeMask: return f << "!tTypeMask!";
45 }
46
47 return f << "???";
48}
49
50Bu::Formatter &operator<<( Bu::Formatter &f, const AstNode &n )
51{
52 switch( n.eType & AstNode::tTypeMask )
53 {
54 case AstNode::tLeaf:
55 return f << dynamic_cast<const AstLeaf &>(n);
56
57 case AstNode::tLeafLiteral:
58 return f << dynamic_cast<const AstLeafLiteral &>(n);
59
60 case AstNode::tBranch:
61 return f << dynamic_cast<const AstBranch &>(n);
62 }
63
64 return f << "!!!ERROR!!!";
65}
66
diff --git a/src/astnode.h b/src/astnode.h
index 9584788..1054a2b 100644
--- a/src/astnode.h
+++ b/src/astnode.h
@@ -5,30 +5,33 @@
5 5
6class AstNode 6class AstNode
7{ 7{
8friend Bu::Formatter &operator<<( Bu::Formatter &f, const AstNode &n );
8public: 9public:
9 enum Type 10 enum Type
10 { 11 {
11 tLeaf = 0x01000000, 12 tLeaf = 0x01000000,
12 tVarName = 0x01000001, 13 tNot = 0x01000001,
13 tLiteral = 0x01000002, 14 tComp = 0x01000002,
14 tFuncName = 0x01000003, 15 tCompGt = 0x01000003,
15 tNot = 0x01000004, 16 tCompLt = 0x01000004,
16 tComp = 0x01000005, 17 tCompGtEq = 0x01000005,
17 tCompGt = 0x01000006, 18 tCompLtEq = 0x01000006,
18 tCompLt = 0x01000007, 19 tStore = 0x01000007,
19 tCompGtEq = 0x01000008, 20 tAnd = 0x01000008,
20 tCompLtEq = 0x01000009, 21 tOr = 0x01000009,
21 tStore = 0x0100000A, 22
22 tAnd = 0x0100000B, 23 tLeafLiteral = 0x02000000,
23 tOr = 0x0100000C, 24 tVarName = 0x02000001,
24 25 tLiteral = 0x02000002,
25 tBranch = 0x02000000, 26 tFuncName = 0x02000003,
26 tScope = 0x02000001, 27
27 tIf = 0x02000002, 28 tBranch = 0x04000000,
28 tForEach = 0x02000003, 29 tScope = 0x04000001,
29 tWhile = 0x02000004, 30 tIf = 0x04000002,
30 31 tForEach = 0x04000003,
31 tTypeMask = 0x03000000, 32 tWhile = 0x04000004,
33
34 tTypeMask = 0x07000000,
32 }; 35 };
33 36
34 AstNode( Type eType ); 37 AstNode( Type eType );
@@ -40,4 +43,7 @@ private:
40 Type eType; 43 Type eType;
41}; 44};
42 45
46Bu::Formatter &operator<<( Bu::Formatter &f, AstNode::Type t );
47Bu::Formatter &operator<<( Bu::Formatter &f, const AstNode &n );
48
43#endif 49#endif
diff --git a/src/gamebuilder.cpp b/src/gamebuilder.cpp
index 3696495..44fd6c1 100644
--- a/src/gamebuilder.cpp
+++ b/src/gamebuilder.cpp
@@ -1,9 +1,15 @@
1#include "gamebuilder.h" 1#include "gamebuilder.h"
2#include <bu/sio.h> 2#include <bu/sio.h>
3 3
4#include "astbranch.h"
5#include "astleaf.h"
6#include "astleafliteral.h"
7
4using namespace Bu; 8using namespace Bu;
5 9
6GameBuilder::GameBuilder() 10GameBuilder::GameBuilder() :
11 pCurNode( NULL ),
12 pCurRoot( NULL )
7{ 13{
8} 14}
9 15
@@ -24,12 +30,14 @@ void GameBuilder::setGameParam( const Bu::String &sName )
24 30
25void GameBuilder::beginFunction( const Bu::String &sName ) 31void GameBuilder::beginFunction( const Bu::String &sName )
26{ 32{
33 pCurNode = pCurRoot = new AstBranch( AstNode::tScope );
34
27 sio << "New function: " << sName << sio.nl; 35 sio << "New function: " << sName << sio.nl;
28} 36}
29 37
30void GameBuilder::endFunction() 38void GameBuilder::endFunction()
31{ 39{
32 sio << "Function ended." << sio.nl; 40 sio << "Function ended: " << *pCurRoot << sio.nl;
33} 41}
34 42
35void GameBuilder::beginSituation( const Bu::String &sName ) 43void GameBuilder::beginSituation( const Bu::String &sName )
@@ -47,14 +55,29 @@ void GameBuilder::addParam( const Bu::String &sName )
47 sio << " - Param added '" << sName << "'" << sio.nl; 55 sio << " - Param added '" << sName << "'" << sio.nl;
48} 56}
49 57
50void GameBuilder::addNode( int iType ) 58void GameBuilder::addNode( AstNode::Type iType )
51{ 59{
52 sio << " - Added type " << Fmt::hex() << iType << sio.nl; 60 sio << " - Added type " << Fmt::hex() << iType << sio.nl;
61
62 switch( iType&AstNode::tTypeMask )
63 {
64 case AstNode::tBranch:
65 pCurNode = (AstBranch *)pCurNode->addNode( new AstBranch( iType ) );
66 break;
67
68 case AstNode::tLeaf:
69 pCurNode->addNode( new AstLeaf( iType ) );
70 break;
71 }
53} 72}
54 73
55void GameBuilder::addLiteral( const Variable &v ) 74void GameBuilder::addLiteral( const Variable &v )
56{ 75{
57 setLiteral( v ); 76 setLiteral( v );
77 if( pCurNode )
78 {
79 pCurNode->addNode( new AstLeafLiteral( v ) );
80 }
58 sio << " - Added literal " << v << sio.nl; 81 sio << " - Added literal " << v << sio.nl;
59} 82}
60 83
diff --git a/src/gamebuilder.h b/src/gamebuilder.h
index 26d6781..51ff27a 100644
--- a/src/gamebuilder.h
+++ b/src/gamebuilder.h
@@ -4,6 +4,7 @@
4#include <bu/string.h> 4#include <bu/string.h>
5 5
6#include "variable.h" 6#include "variable.h"
7#include "astnode.h"
7 8
8class GameBuilder 9class GameBuilder
9{ 10{
@@ -21,12 +22,14 @@ public:
21 void endSituation(); 22 void endSituation();
22 23
23 void addParam( const Bu::String &sName ); 24 void addParam( const Bu::String &sName );
24 void addNode( int iType ); 25 void addNode( AstNode::Type iType );
25 void addLiteral( const Variable &v ); 26 void addLiteral( const Variable &v );
26 void addVarRef( const Bu::String &sName ); 27 void addVarRef( const Bu::String &sName );
27 28
28private: 29private:
29 Variable vLiteral; 30 Variable vLiteral;
31 class AstBranch *pCurNode;
32 class AstBranch *pCurRoot;
30 33
31 VariableHash hGameParams; 34 VariableHash hGameParams;
32}; 35};
diff --git a/src/main.cpp b/src/main.cpp
index 1adb55f..609802c 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -5,6 +5,7 @@ typedef void *yyscan_t;
5void yylex_init( yyscan_t * ); 5void yylex_init( yyscan_t * );
6void yylex_destroy( yyscan_t ); 6void yylex_destroy( yyscan_t );
7void yyparse( yyscan_t, GameBuilder &bld ); 7void yyparse( yyscan_t, GameBuilder &bld );
8void yyset_in( FILE *, yyscan_t );
8 9
9int main( int argc, char *argv[] ) 10int main( int argc, char *argv[] )
10{ 11{
@@ -13,9 +14,15 @@ int main( int argc, char *argv[] )
13 GameBuilder bld; 14 GameBuilder bld;
14 15
15 yylex_init( &scanner ); 16 yylex_init( &scanner );
17
18 FILE *in = fopen( argv[1], "rb" );
19 yyset_in( in, scanner );
20
16 yyparse( scanner, bld ); 21 yyparse( scanner, bld );
17 yylex_destroy( scanner ); 22 yylex_destroy( scanner );
18 23
24 fclose( in );
25
19 return 0; 26 return 0;
20} 27}
21 28