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1#ifndef GAME_BUILDER_H
2#define GAME_BUILDER_H
3
4#include <bu/string.h>
5
6#include "variable.h"
7
8class GameBuilder
9{
10public:
11 GameBuilder();
12 virtual ~GameBuilder();
13
14 void setLiteral( const Variable &v );
15 void setGameParam( const Bu::String &sName );
16
17 void beginFunction( const Bu::String &sName );
18 void endFunction();
19
20
21 void beginSituation( const Bu::String &sName );
22 void endSituation();
23
24private:
25 Variable vLiteral;
26
27 VariableHash hGameParams;
28};
29
30#endif