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-rw-r--r--src/gamestate.cpp18
1 files changed, 14 insertions, 4 deletions
diff --git a/src/gamestate.cpp b/src/gamestate.cpp
index 4af49aa..dcae848 100644
--- a/src/gamestate.cpp
+++ b/src/gamestate.cpp
@@ -428,8 +428,6 @@ void GameState::parse( const AstBranch::NodeList &lCode )
428 Variable y = popDeref(); 428 Variable y = popDeref();
429 Variable x = pop(); 429 Variable x = pop();
430 deref( x ) += y; 430 deref( x ) += y;
431// VariableRef r = x.getVariableRef();
432// setVariable( r.sName, getVariable( r.sName, r.sid ) + y, r.sid );
433 } 431 }
434 break; 432 break;
435 433
@@ -438,8 +436,6 @@ void GameState::parse( const AstBranch::NodeList &lCode )
438 Variable y = popDeref(); 436 Variable y = popDeref();
439 Variable x = pop(); 437 Variable x = pop();
440 deref( x ) -= y; 438 deref( x ) -= y;
441// VariableRef r = x.getVariableRef();
442// setVariable( r.sName, getVariable( r.sName, r.sid ) - y, r.sid );
443 } 439 }
444 break; 440 break;
445 441
@@ -618,6 +614,20 @@ void GameState::parse( const AstBranch::NodeList &lCode )
618 parse( rDo ); 614 parse( rDo );
619 } 615 }
620 } 616 }
617 else if( vIn.getType() == Variable::tList )
618 {
619 if( bUseKey )
620 {
621 throw Bu::ExceptionBase("You cannot use key:value pairs as iterators in a for each loop iterating over a list.");
622 }
623 const Variable::VariableList &rList = vIn.getList();
624 for( Variable::VariableList::const_iterator i =
625 rList.begin(); i; i++ )
626 {
627 setVariable( vrValue.sName, *i, vrValue.sid );
628 parse( rDo );
629 }
630 }
621 } 631 }
622 break; 632 break;
623 633