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AgeCommit message (Collapse)Author
2012-01-19strtoll not 64 bit on 64 bit?Mike Buland
2012-01-19the pure-gats interface works!Mike Buland
2012-01-19The gats interface is nearly done.Mike Buland
2012-01-19Gats encoding of saved games works.Mike Buland
2012-01-19Added gats, verified in linux and win32.Mike Buland
2012-01-18Added functions join, string, and keys.Mike Buland
2012-01-18Rearranged rendering code.Mike Buland
2012-01-18Interface system works.Mike Buland
2012-01-16Lists (arrays) are now properly inedxable.0.02Mike Buland
2012-01-12Added the windows deps to the package target.Mike Buland
2012-01-09Actually works with windows now.Mike Buland
2012-01-09Ignore windows temp files.Mike Buland
2012-01-09Interface plugins are almost done.Mike Buland
At least, the basic console interface is almost done.
2012-01-06Fixed sub-tag wrapping bug.Mike Buland
2012-01-06smlToConsole is now non-recursive.Mike Buland
It's a lot better this way overall, it's one self-contained function, it doesn't require as much setup, and it works wonderfully overall.
2012-01-06Two experimental SML converters.Mike Buland
2012-01-05Interface plugin basics. SML system parser.Mike Buland
2012-01-04Demo is being reworked. Fixed comment handling.Mike Buland
2012-01-04Added --builtins command line option.Mike Buland
2012-01-04mingw.bld has a package target.Mike Buland
It builds a zipfile with git describe in the filename.
2012-01-04Mingw builds automaticaly now.0.01Mike Buland
2012-01-04date added to version, I like it.Mike Buland
2012-01-04Ok, it seems to work, it's tag based...Mike Buland
2012-01-04Attempt to generate version.h from git.Mike Buland
2012-01-04Parse moved to GameBuilder.Mike Buland
2012-01-03Fixes for +=, -=, *=, /=Mike Buland
2012-01-03Return seems to be fixed.Mike Buland
2012-01-03Random numbers are better, and win32 compatible.Mike Buland
2012-01-03+=, -=, *=, /= works with indexed dicts/listsMike Buland
2012-01-03New functions, fixes, and a working bloodfields.Mike Buland
2012-01-02Bloodfields, now with three types of monster!Mike Buland
2012-01-02Variables upconvert on add now.Mike Buland
It's not perfect, but it's decent for now, and early testing.
2011-12-31Random function added, other fixes.Mike Buland
2011-12-30All variants of for each loop are tested and workMike Buland
2011-12-30Well, +=, -= on dictionaries/lists works now.Mike Buland
2011-12-30Wow, dictionaries, nested dictionaries, for loopsMike Buland
They all work. I still think I should change the lists to arrays in the backend so they can be indexed as well as iterated over and appended to.
2011-12-30Dictionaries can be created, in operator works.Mike Buland
2011-12-30return, exit, lists added. You can't index them.Mike Buland
They're linked lists right now, maybe that's not really what I want long-term, but it'll work for now...
2011-12-30Added vim highlighting for stage scripts.Mike Buland
2011-12-30Simple test of command override, worked great.Mike Buland
2011-12-30Looks like commands work, mostly.Mike Buland
2011-12-30Functions exists/delete work now.Mike Buland
2011-12-30It now builds for windows, cool.Mike Buland
2011-12-29While loops work perfectly :)Mike Buland
2011-12-29Single quote strings work now.Mike Buland
2011-12-29Goto works, scopes work.Mike Buland
2011-12-29Most AstNodes work now.Mike Buland
Next up: loops, proper variable references with scopes, and gotos.
2011-12-29Most operators work, as well as if/then/else.Mike Buland
Loops should be very easy, but we don't have lists working yet, next is scope selection.
2011-12-29This commit...I dunnoMike Buland
I'm using a different version of everything, and I don't know if it's forward compatible or not.
2011-12-29Situation code actually processes now.Mike Buland
Most of the AstNode types are unhandled yet.