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authorMike Buland <eichlan@xagasoft.com>2012-01-19 13:14:14 -0700
committerMike Buland <eichlan@xagasoft.com>2012-01-19 13:14:14 -0700
commitd790ced1f7af3a96c7dba96ea4eb9262f70eb58b (patch)
tree807050b636b2873379f58b47889d4c5d9b303c16
parenta767a040e83e7d13cf8ff93f4f816faed9c7cc5b (diff)
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The gats interface is nearly done.
-rw-r--r--src/gamestate.cpp119
-rw-r--r--src/gamestate.h5
-rw-r--r--src/interfacegats.cpp29
3 files changed, 152 insertions, 1 deletions
diff --git a/src/gamestate.cpp b/src/gamestate.cpp
index e2ab61a..852926e 100644
--- a/src/gamestate.cpp
+++ b/src/gamestate.cpp
@@ -39,6 +39,21 @@ Gats::Object *GameState::toGats() const
39 return pRoot; 39 return pRoot;
40} 40}
41 41
42void GameState::fromGats( Gats::Dictionary *pRoot )
43{
44 sPrompt = pRoot->getStr("curPrompt");
45 sCurSituation = pRoot->getStr("curSituation");
46 gatsToScope( pRoot->getDict("global"), &sGlobal );
47 gatsToScope( pRoot->getDict("player"), &sPlayer );
48 for( Gats::Dictionary::iterator i = pRoot->getDict("situations")->begin();
49 i; i++ )
50 {
51 Scope *pSc = new Scope();
52 gatsToScope( dynamic_cast<Gats::Dictionary *>(*i), pSc );
53 hsSituation.insert( i.getKey(), pSc );
54 }
55}
56
42Gats::Object *GameState::scopeToGats( const Scope *pSrc ) const 57Gats::Object *GameState::scopeToGats( const Scope *pSrc ) const
43{ 58{
44 Gats::Dictionary *pDst = new Gats::Dictionary(); 59 Gats::Dictionary *pDst = new Gats::Dictionary();
@@ -60,7 +75,7 @@ Gats::Object *GameState::variableToGats( const Variable &rVar ) const
60 break; 75 break;
61 76
62 case Variable::tBool: 77 case Variable::tBool:
63 pLst->append( rVar.getBool() ); 78 pLst->append( new Gats::Boolean( rVar.getBool() ) );
64 break; 79 break;
65 80
66 case Variable::tInt: 81 case Variable::tInt:
@@ -114,6 +129,108 @@ Gats::Object *GameState::variableToGats( const Variable &rVar ) const
114 return pLst; 129 return pLst;
115} 130}
116 131
132void GameState::gatsToScope( Gats::Dictionary *pRoot, Scope *pSrc ) const
133{
134 for( Gats::Dictionary::iterator i = pRoot->begin(); i; i++ )
135 {
136 pSrc->insert( i.getKey(), gatsToVariable(
137 dynamic_cast<Gats::List *>(*i)
138 ) );
139 }
140}
141
142Variable GameState::gatsToVariable( Gats::List *pLst ) const
143{
144 Gats::List::iterator i = pLst->begin();
145
146 switch( dynamic_cast<Gats::Integer *>(*i)->getValue() )
147 {
148 case Variable::tNull:
149 return Variable( Variable::tNull );
150 break;
151
152 case Variable::tBool:
153 return Variable(
154 dynamic_cast<Gats::Boolean *>(*(i+1))->getValue()
155 );
156 break;
157
158 case Variable::tInt:
159 return Variable(
160 dynamic_cast<Gats::Integer *>(*(i+1))->getValue()
161 );
162 break;
163
164 case Variable::tFloat:
165 return Variable(
166 dynamic_cast<Gats::Float *>(*(i+1))->getValue()
167 );
168 break;
169
170 case Variable::tSituation:
171 return Variable::newSituationName(
172 *dynamic_cast<Gats::String *>(*(i+1))
173 );
174 break;
175
176 case Variable::tVariable:
177 return Variable::newVariableName(
178 *dynamic_cast<Gats::String *>(*(i+2)),
179 (ScopeId)dynamic_cast<Gats::Integer *>(*(i+1))->getValue()
180 );
181 break;
182
183 case Variable::tVarPtr:
184 sio << "No!!!" << sio.nl;
185 break;
186
187 case Variable::tList:
188 {
189 Variable vRet( Variable::tList );
190 for( Gats::List::iterator k =
191 dynamic_cast<Gats::List *>(*(i+1))->begin(); k; k++ )
192 {
193 vRet += gatsToVariable(
194 dynamic_cast<Gats::List *>(*k)
195 );
196 }
197 return vRet;
198 }
199 break;
200
201 case Variable::tDictionary:
202 {
203 Variable vRet( Variable::tDictionary );
204 for( Gats::List::iterator k =
205 dynamic_cast<Gats::List *>(*(i+1))->begin(); k; k++ )
206 {
207 Variable vKey = gatsToVariable(
208 dynamic_cast<Gats::List *>(*k)
209 );
210 k++;
211 if( !k )
212 {
213 throw Bu::ExceptionBase("Premature end of dict.");
214 }
215 Variable vValue = gatsToVariable(
216 dynamic_cast<Gats::List *>(*k)
217 );
218 vRet.insert( vKey, vValue );
219 }
220 return vRet;
221 }
222 break;
223
224 case Variable::tString:
225 return Variable(
226 *dynamic_cast<Gats::String *>(*(i+1))
227 );
228 break;
229 }
230
231 throw Bu::ExceptionBase("Type unknown: %d", dynamic_cast<Gats::Integer *>(*i)->getValue() );
232}
233
117void GameState::parse( class AstBranch *pAst ) 234void GameState::parse( class AstBranch *pAst )
118{ 235{
119 if( pAst->getType() != AstNode::tScope ) 236 if( pAst->getType() != AstNode::tScope )
diff --git a/src/gamestate.h b/src/gamestate.h
index 5825cfa..2249c25 100644
--- a/src/gamestate.h
+++ b/src/gamestate.h
@@ -12,6 +12,8 @@ class Interface;
12namespace Gats 12namespace Gats
13{ 13{
14 class Object; 14 class Object;
15 class Dictionary;
16 class List;
15} 17}
16 18
17class GameState 19class GameState
@@ -21,6 +23,7 @@ public:
21 virtual ~GameState(); 23 virtual ~GameState();
22 24
23 Gats::Object *toGats() const; 25 Gats::Object *toGats() const;
26 void fromGats( Gats::Dictionary *pRoot );
24 27
25 Interface *getInterface() { return pIface; } 28 Interface *getInterface() { return pIface; }
26 29
@@ -54,6 +57,8 @@ private:
54 57
55 Gats::Object *scopeToGats( const Scope *pSrc ) const; 58 Gats::Object *scopeToGats( const Scope *pSrc ) const;
56 Gats::Object *variableToGats( const Variable &rVar ) const; 59 Gats::Object *variableToGats( const Variable &rVar ) const;
60 void gatsToScope( Gats::Dictionary *pRoot, Scope *pSrc ) const;
61 Variable gatsToVariable( Gats::List *pLst ) const;
57 62
58private: 63private:
59 typedef Bu::List<Scope *> ScopeList; 64 typedef Bu::List<Scope *> ScopeList;
diff --git a/src/interfacegats.cpp b/src/interfacegats.cpp
index 696c6b6..b6ad859 100644
--- a/src/interfacegats.cpp
+++ b/src/interfacegats.cpp
@@ -1,10 +1,15 @@
1#include "interfacegats.h" 1#include "interfacegats.h"
2 2
3#include "smlnode.h" 3#include "smlnode.h"
4#include "gamestate.h"
5
4#include "smlrendererhtml.h" 6#include "smlrendererhtml.h"
5 7
6#include <bu/plugger.h> 8#include <bu/plugger.h>
7#include <bu/sio.h> 9#include <bu/sio.h>
10#include <bu/file.h>
11#include <gats/gatsstream.h>
12#include <gats/types.h>
8 13
9using namespace Bu; 14using namespace Bu;
10 15
@@ -21,6 +26,30 @@ InterfaceGats::~InterfaceGats()
21 26
22void InterfaceGats::run( class Game *pGame ) 27void InterfaceGats::run( class Game *pGame )
23{ 28{
29 GameState gs( pGame, this );
30
31 {
32 Gats::GatsStream gsIn( sioRaw );
33 Gats::Object *pObj = gsIn.readObject();
34
35 if( pObj )
36 {
37 gs.fromGats( dynamic_cast<Gats::Dictionary *>(pObj) );
38
39 delete pObj;
40 }
41 else
42 {
43 gs.init();
44 }
45 }
46
47 gs.execCommand("status");
48
49 //{
50 // Gats::GatsStream gs
51 //pObj = gs.toGats();
52
24} 53}
25 54
26void InterfaceGats::display( const SmlNode *pSml ) 55void InterfaceGats::display( const SmlNode *pSml )