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AgeCommit message (Collapse)Author
2015-05-07Goto was confused.HEADmainMike Buland
The variable was being reset, then used by reference as the next destination. Confusing to debug.
2012-02-08Added function count().Mike Buland
2012-02-08Everything seems to work now, goto, return, etc.Mike Buland
2012-02-06exists() and delete() are now operators.Mike Buland
2012-01-18Added functions join, string, and keys.Mike Buland
2012-01-18Interface system works.Mike Buland
2012-01-03New functions, fixes, and a working bloodfields.Mike Buland
2011-12-31Random function added, other fixes.Mike Buland
2011-12-30return, exit, lists added. You can't index them.Mike Buland
They're linked lists right now, maybe that's not really what I want long-term, but it'll work for now...
2011-12-30Looks like commands work, mostly.Mike Buland
2011-12-30Functions exists/delete work now.Mike Buland
2011-12-29Situation code actually processes now.Mike Buland
Most of the AstNode types are unhandled yet.
2011-12-29Functions can be called now, at least manually.Mike Buland
A little more work needs to be done before they're being called from code correctly.
2011-12-29Getting close to realy running.Mike Buland
2011-12-23The game is actually being built now.Mike Buland