Age | Commit message (Expand) | Author |
2012-01-16 | Lists (arrays) are now properly inedxable.0.02 | Mike Buland |
2012-01-03 | Fixes for +=, -=, *=, /= | Mike Buland |
2012-01-03 | New functions, fixes, and a working bloodfields. | Mike Buland |
2012-01-02 | Variables upconvert on add now. | Mike Buland |
2011-12-31 | Random function added, other fixes. | Mike Buland |
2011-12-30 | All variants of for each loop are tested and work | Mike Buland |
2011-12-30 | Well, +=, -= on dictionaries/lists works now. | Mike Buland |
2011-12-30 | Wow, dictionaries, nested dictionaries, for loops | Mike Buland |
2011-12-30 | Dictionaries can be created, in operator works. | Mike Buland |
2011-12-30 | return, exit, lists added. You can't index them. | Mike Buland |
2011-12-29 | Goto works, scopes work. | Mike Buland |
2011-12-29 | Most AstNodes work now. | Mike Buland |
2011-12-29 | Most operators work, as well as if/then/else. | Mike Buland |
2011-12-29 | Functions can be called now, at least manually. | Mike Buland |
2011-12-23 | The game is actually being built now. | Mike Buland |
2011-12-22 | The basic structure of the game is coming together. | Mike Buland |
2011-12-20 | Most of the variable type conversion routine is done. | Mike Buland |
2011-12-19 | Variables are assignable and comperable now. | Mike Buland |
2011-12-18 | Added list & dictionary types to Variable. | Mike Buland |
2011-12-18 | Setting up AstNode & Variable classes. | Mike Buland |