index
:
stage.git
main
Simple Text Adventure Game Engine. Create text adventures!
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
variable.h
(
follow
)
Age
Commit message (
Expand
)
Author
2012-02-08
Fixed lexer issue on -, precidence of comparisons.
Mike Buland
2012-01-16
Lists (arrays) are now properly inedxable.
0.02
Mike Buland
2012-01-02
Variables upconvert on add now.
Mike Buland
2011-12-30
All variants of for each loop are tested and work
Mike Buland
2011-12-30
Wow, dictionaries, nested dictionaries, for loops
Mike Buland
2011-12-30
Dictionaries can be created, in operator works.
Mike Buland
2011-12-29
Goto works, scopes work.
Mike Buland
2011-12-29
Most operators work, as well as if/then/else.
Mike Buland
2011-12-29
Functions can be called now, at least manually.
Mike Buland
2011-12-23
The game is actually being built now.
Mike Buland
2011-12-22
The basic structure of the game is coming together.
Mike Buland
2011-12-21
Game environment is coming together.
Mike Buland
2011-12-20
Most of the variable type conversion routine is done.
Mike Buland
2011-12-19
Variables are assignable and comperable now.
Mike Buland
2011-12-18
Added list & dictionary types to Variable.
Mike Buland
2011-12-18
Setting up AstNode & Variable classes.
Mike Buland