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#include "interfacegats.h"
#include "smlnode.h"
#include <bu/plugger.h>
#include <bu/sio.h>
using namespace Bu;
PluginInterface3( plugin_interface_gats, gats, InterfaceGats,
Interface, "Mike Buland", 1, 0 );
InterfaceGats::InterfaceGats()
{
}
InterfaceGats::~InterfaceGats()
{
}
void InterfaceGats::run( class Game *pGame )
{
}
void InterfaceGats::display( const SmlNode *pSml )
{
switch( pSml->getType() )
{
case SmlNode::typeRoot:
sio << "<p>";
for( SmlNode::SmlNodeList::const_iterator i =
pSml->getChildren().begin(); i; i++ )
{
display( *i );
}
sio << "</p>";
break;
case SmlNode::typeText:
sio << pSml->getText();
break;
case SmlNode::typeTag:
if( pSml->getChildren().isEmpty() )
{
if( pSml->getText() == "break" )
sio << "</p><p>";
}
else
{
if( pSml->getText() == "red" )
{
sio << "<span style=\"color: red;\">";
for( SmlNode::SmlNodeList::const_iterator i =
pSml->getChildren().begin(); i; i++ )
{
display( *i );
}
sio << "</span>";
}
else if( pSml->getText() == "green" )
{
sio << "<span style=\"color: green;\">";
for( SmlNode::SmlNodeList::const_iterator i =
pSml->getChildren().begin(); i; i++ )
{
display( *i );
}
sio << "</span>";
}
}
break;
}
}
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