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#ifndef AST_LEAF_H
#define AST_LEAF_H
#include "astnode.h"
#include "bu/fstring.h"
#include "bu/formatter.h"
class AstLeaf : public AstNode
{
public:
AstLeaf( const Location &loc, Type eType );
AstLeaf( const Location &loc, Type eType, int iNew );
AstLeaf( const Location &loc, Type eType, float fNew );
AstLeaf( const Location &loc, Type eType, bool bNew );
AstLeaf( const Location &loc, Type eType, const Bu::FString &sNew );
AstLeaf( const Location &loc, Type eType, const char *sNew );
virtual ~AstLeaf();
void setIntValue( int iNew );
void setFloatValue( float fNew );
void setBoolValue( bool bNew );
void setStrValue( const Bu::FString &sNew );
int getIntValue() const;
float getFloatValue() const;
bool getBoolValue() const;
Bu::FString &getStrValue() const;
private:
union
{
int iVal;
float fVal;
bool bVal;
Bu::FString *sVal;
};
};
Bu::Formatter &operator<<( Bu::Formatter &f, const AstLeaf &l );
#endif
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