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#include "conditionalways.h"
#include "target.h"
#include <bu/plugger.h>
PluginInterface3( pluginConditionAlways, always, ConditionAlways, Condition,
"Mike Buland", 0, 1 );
ConditionAlways::ConditionAlways()
{
}
ConditionAlways::~ConditionAlways()
{
}
bool ConditionAlways::shouldExec( class Runner &/*r*/, Target &/*rTarget*/ )
{
return true;
}
Condition *ConditionAlways::clone()
{
return new ConditionAlways();
}
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