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#include "functionexists.h"
#include <unistd.h>
#include <bu/plugger.h>
PluginInterface3( pluginFunctionExists, exists, FunctionExists, Function,
"Mike Buland", 0, 1 );
FunctionExists::FunctionExists()
{
}
FunctionExists::~FunctionExists()
{
}
Bu::FString FunctionExists::getName() const
{
return "exists";
}
Variable FunctionExists::call( Variable &input, VarList lParams )
{
Bu::FString sFile;
if( input.getType() != Variable::typeNone )
{
sFile = input.toString();
}
else
{
sFile = lParams.first().toString();
}
if( access( sFile.getStr(), F_OK ) == 0 )
return Variable( true );
else
return Variable( false );
}
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