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#include "target.h"
#include "build.h"
#include "viewer.h"
Target::Target() :
bRun( false )
{
}
Target::~Target()
{
}
void Target::run( Action::eAction nAct, Build &bld )
{
bRun = true;
bld.getView()->beginCommand( nAct, sName );
switch( nAct )
{
case Action::actCheck:
check( bld );
break;
case Action::actClean:
clean( bld );
break;
}
bld.getView()->endCommand();
}
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