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#ifndef TARGET_H
#define TARGET_H
#include <stdint.h>
#include <string>
#include <list>
#include "action.h"
typedef std::list<std::string> StringList;
class Build;
class Target
{
public:
Target();
virtual ~Target();
void run( Action::eAction nAct, Build &bld );
virtual void check( Build &bld ) = 0;
virtual void clean( Build &bld ) = 0;
void setName( const std::string &sName )
{
this->sName = sName;
}
std::string getName()
{
return sName;
}
void setRule( const std::string &sRule )
{
this->sRule = sRule;
}
std::string getRule()
{
return sRule;
}
StringList &getInput()
{
return lInput;
}
bool wasRun()
{
return bRun;
}
private:
std::string sName;
std::string sRule;
StringList lInput;
bool bRun;
};
#endif
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